Community Broadcast - Chapter 6: Into the Jungle Chapter Rank Rewards

Hey folks,
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Today, we revealed that our next Chapter for Tides of War starts on February 6th - Into the Jungle.
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There’s a tonne of details about the Chapter available over on the Battlefield Website that’s well worth a look. It’s got detail on the new map Solomon Islands, the New Elites coming in Chapter 6, and the new Weapons and Gadgets that you’ll be unlocking through progression.

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As I shared last week, we’ll be featuring Weapons and Gadgets through Chapter Rank Rewards alongside Weapon and Soldier Skins, new Hairstyles for your Soldiers, and at Rank 40 a brand new Elite - Misaki Yamashiro.
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In Week 1, you’ll have the opportunity to pick up your first Chapter Rank Tier Skip, instantly advancing you to the next Chapter Rank, and sustaining your current progress to the next - i.e. if you’re at 50/100 Chapter XP when you unlock the Tier Skip, you’ll still be 50/100 Chapter XP towards the next reward, and each subsequent reward moves 1 step down the scale to fill the gap once the skip has applied. Quick note that your XP Progress towards the Chapter Dogtag is not affected by the Chapter Rank Tier Skip and the committed will still be unlocking this one through sheer force of will.
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There will be a Tier Skip available during the first week of this Chapter, followed by two weeks where you’ll be working through the Challenges to unlock some additional Soldier sets for the US, and Japanese Forces. The weeks that follow will then feature additional Tier Skips, and I’ll be able to give you an update on the final rewards that we’ll have later in the Chapter.
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Below, I’ve broken down the Rewards that you’ll be earning at each Rank

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*Subject to changes - List will be updated prior to the start of Chapter 6: Into the Jungle in the event of any revisions
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New Weapons

  • Rank 10 - Type 11 LMG (Support)
  • Rank 15 - Model 37 Shotgun (Support)
  • Rank 25 - M2 Carbine (Assault)

New Gadgets

  • Rank 5 - Lunge Mine (Gadget - Assault, Support)

  • Rank 20 - M1A1 Bazooka - (Assault)
    New Elite

  • Rank 40 - Misaki (Elite Solider - Japan and Axis)
    Full List

  • Rank 1 - Chapter 6: Into the Jungle Emblem

  • Rank 2 - 500 Company Coins

  • Rank 3 - Flora - Boys AT Rifle Skin (Uncommon - Full Set)

  • Rank 4 - 500 Company Coins

  • Rank 5 - Lunge Mine (Gadget - Assault, Support)

  • Rank 6 - Wavy (Rare - Universal Male Soldier Headgear)

  • Rank 7 - Iwo Jima - LVT Paint job (Rare)

  • Rank 8 - 500 Company Coins

  • Rank 9 - High Bun (Rare - Universal Female Soldier Headgear)

  • Rank 10 - Type 11 LMG (Support)

  • Rank 11 - 500 Company Coins

  • Rank 12 - Undergrowth - Ka-Mi Paint Job (Rare)

  • Rank 13 - Flora - M1A1 Carbine Skin (Uncommon - Full Set)

  • Rank 14 - 1000 Company Coins

  • Rank 15 - Model 37 Shotgun (Support)

  • Rank 16 - Flora - M1928A1 Skin (Uncommon - Full Set)

  • Rank 17 - 500 Company Coins

  • Rank 18 - Downwind - (Rare - Japan Full Soldier Set)

  • Rank 19 - Crew Cut (Rare - Universal Male Soldier Headgear)

  • Rank 20 - M1A1 Bazooka - (Assault)

  • Rank 21 - Flora - M1897 Skin (Uncommon - Full Set)

  • Rank 22 - Snakebite - M1A1 Carbine Skin (Rare- Full Set)

  • Rank 23 - Hard Boiled - (Rare - USA Full Soldier Set)

  • Rank 24 - 1000 Company Coins

  • Rank 25 - M2 Carbine (Assault)

  • Rank 26 - Snakebite - M1928A1 Skin (Rare- Full Set)

  • Rank 27 - 1000 Company Coins

  • Rank 28 - Verdant - Sherman Paint job (Rare)

  • Rank 29 - Snakebite - Boys AT Rifle Skin (Rare- Full Set)

  • Rank 30 - 1000 Company Coins

  • Rank 31 - Bolo-Guna (Epic - Melee Weapon)

  • Rank 32 - 1000 Company Coins

  • Rank 33 - Ambush - Type 97 Paint job (Rare)

  • Rank 34 - Snakebite - M1897 Skin (Rare- Full Set)

  • Rank 35 - 2000 Company Coins

  • Rank 36 - Bear Cat - (Epic - USA Full Soldier Set)

  • Rank 37 - Ikazuchi - (Epic - Japan Full Soldier Set)

  • Rank 38 - 2000 Company Coins

  • Rank 39 - Sai (Epic - Melee Weapon)

  • Rank 40 - Misaki (Elite Solider - Japan and Axis)‏‏‎ ‎
    Welcome to the Jungle
    Freeman // @PartWelsh

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Only one map for 12 weeks? Thats really bad

Yeah, 1 map during the chapter is not impressive. And wasn’t the map supposed to come with Ch. 5?

Looks a nice map.

Nice look to the chapter pacing too. Have the points needed to level up changed?

Just an idea; scale the map up, why only use a portion of the map, when you can make use of that lush looking jungle…

Looks fairly decent. I like the idea with giving the Elite out on max Chapter rank. Good to see that the Lunge Mine apparently made it through its growing pains. If I really had to nitpick, 10 out of 40 rewards being Company Coin is a bit of a downer (I mean, I can get more than 500 coins just by doing a couple of very basic weapon tasks), but I can more or less understand where it’s coming from. Looking forward to Solomon, for some reason it gave me a massive Op. Outbreak vibe.

Just like the M2 carbine and Bazooka that whas first revealed 6 months ago with the chapter 4 trailer.
Did it really take them 6 months to balance theese things?
And the Wellrod from that trailer is still nowhere to be seen.

Beautiful map and chapter.. but.. only 1 map for 3 months?
Really??

Nope. Chapter 5 was always going to have 3 maps.

I’m excited for this one, looking forward to jumping in!

Judging by the recent comments, the point requirements haven’t changed. However the cap on Chapter XP that you get at the end of every round (currently it’s ~9000) has been increased so you should theoretically level up faster than before.

So I appreciate the rundown of the Chapter rewards. With that we can make an educated guess of the timespan you will need to unlock gameplay relevant content, if the rank requirements stay roughly the same, ToW pay-off stays the same and per round XP is increased from 8k.

There are 5 weapons and gadgets you can unlock through Chapter rank from levels 5-25. In Chapter 5 it took around 1.5 k (give or take 100k) to reach rank 25 and the average payout of ToW weeks was 120k. Per round you could achieve 8k, and they said they would increase that.

In chapter 5 you would unlock each weapon after playing for around two hours for a week. So for any number of weapons this would mean 2 x n hours of playtime, or 8 hours for the four weapons we got in Chapter 5.

If you wanted to unlock the five weapons over the course of five weeks, in Chapter 6 you would have to reach 1.5 million points. Five weeks of ToW would grant 600k and leave you with 900k left from playing. Assuming the increase XP accumulation to 10k per round, this would mean 90 rounds of conquest over 5 weeks. If a round of conquest takes 30 minutes and you will always gain 10k, this means 45 hours, or 1,2 hours per day. Every node you miss means you will have to play 1-3 rounds of Conquest more.

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Yes, Conquest rounds rarely take 30 minutes, however there is a downtime between rounds of around 2 minutes, plus time spend in the menu are not accounted for, as is players not reaching the cap every round.
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This all in all means that, regardless how you look at it, you will need to spend more time in the game than before, and by quite the margin, too. Every node you do not do, for whatever reason, will increase the required playtime by at least one more round.

Looks good glad the weapons are available to most players.
And an elite for level 40 is a good idea.

It was a good idea to give a elite as a chapter reward I think that chapter rank rewards should be skins and elite and weapons should stay in weekly tides of war unlocks

Why does assault get all the cool gadgets?

You’ll be playing the full length (width?) of the map on Breakthrough - deploying from Sea and pushing all the way to what you see as Japanese Spawn. In terms of making the map even wider - it would change the pace of the map out of it’s design. The flanking routes are lovely as they are, but we haven’t set out to turn folks into Ramblers.

If you miss out this Chapter - they will also be available for purchase with Company Coin a couple of weeks after the Chapter ends too. With the Rank Tier Skips and the tweaks we’ve made to ensure top scoreboard folks are better earning Chapter Rank XP, you’ll make short work of the Unlocking

Chapter 6 looks fun. Can’t wait to play the new map!

While I consider myself highly sceptical, and even biased to being negative, I enjoyed this trailer and the news it brought to us. So a thumb up from me.
As for maps, there are already plenty of maps to choose from, so 1 more is sufficient to me.

Breakthrough it is! :# Yeah, I can see when widening it, players would ignore the centralized C flag, makes sense. Nah, I’m not much of a countryside hiker. :wink: