They don’t? Their spread makes them miss at 150m or so. Unless you go for the wrong spec tree. This also holds true for SLRs, again unless you spec wrong, where it will be 200m or so I suppose.
Not that my opinion matters but after playing some more last night I’m not minding the changes. I do have more time to react and that’s good but I’m still dying as often as before Lol! I’ve been playing somewhat regularly since the Pacific maps dropped. Hadn’t played before that in months.
And even with the spotting changes I still struggle with visibility in this game. It’s like the player models have been reduced to smaller sizes at longer distances from prior games which isn’t good for me as I like to engage at longer distances cause I’m older and reflexes aren’t even close to what they once were. With that said I’m not a fan of how spotting is working now. I ran medic for awhile last night and I’m sure I was spotted through smoke and behind cover more than a few times.
Gunplay was setting this game apart for good from past titles where recoil is minimal and easy to control. On top of that if you could managed said recoil, you could quickly takeout a target before TTK 5.2 which felt rewarding. Now gunplay is target tracking exercise which doesn’t require as much skill than recoil control and target tracking requiring gunplay before. One dimension got put down on a grassroot level and I have seen it to be called skillful. Well, it’s easier to adapt to easier gameplay than vice versa
They need to just stick with the plan and make all guns viable for certain situations/playstyles. Hopefully some of those small magazine guns get some love.
I think we should wait and see. Obviously there needs to be more tweaks to individual weapons, but in general it’s a good thing.
I don’t see why this is any different from when a year into BF1 they changed the TTK to make it appeal to the more hardcore players. Now those hardcore players don’t want the exact same thing happening to BFV to allow access to the game for casual players who have been shut out of this game for a year?
BF1 wasn’t a fav of mine at all, but it was a massive success. I now see that cutting out the fans of that game so completely was a mistake.
Battlefield needs to be balanced so that it can accommodate both camps.
Damn that reminded me what a cesspool of karma farming reddit is. Yuck.
Both the people who dislike and like the 5.2 changes have something to say, burring opposing opinions is so uncivilized
Sorry but you can’t adjust to feeling like every death is instadeath. I have played every BF game back to BC2 and I have never been melted in what feels like an instant in any BF game until BFV. Makes for a very frustrating game. Maybe DICE feels this is the reason player retention is so bad because the game for some, me included, feel the game is too punishing almost like you’re playing Hardcore mode and they have no idea why being people are being instakilled and this is the only adjustment they can make? After the 5.2 patch I feel like I have time to react and get to cover. I don’t expect to get shot turn around and kill my enemy but I would like the chance to survive by possibly getting behind cover. I couldn’t do that pre patch. If I got hit with one bullet I might as well just stand there and do nothing because no matter what I did I was going to die anyway. This is on any server with 33ms ping or less so it’s not a connection issue on my end and like I said before it’s never felt like this in any other BF game.
Yeah, the hyping and karma farming is just terrible, no chance for an actual discussion or objective views, comments not matching the hype will get downvoted to invisible before someone even can read it.
Content creators know this and just add extra fire to get views and interaction (and with that money) on their channel.
It really surprises me, Dice and EA have not yet removed some of them from their “gamechangers” program and still use some of them to share information or promote certain things.
I am just glad they use different information and stats for game development and changes and not that trash.
There is a third option: Leave and never purchase a product in the Battlefield line again. I personally feel much better and not very upset with this option, it works great for me.
Yes, I am still here I know. It’s like watching the scene after a heavy traffic accident: I know it would be decent and the right thing not to gawk at the catastrophy and go away, but somehow I cannot turn my eyes away.
This choice was already made by a large part of the player base within the first few months of BFV
Those who leave BF due to 5.2 will make up a very small proportion of those who have already left the game.