In BF3 and BF4, it appeared that capturing flags in Conquest wasn’t as important as killing the enemy, from a scoring and ticket burn perspective.
For BF1, I’d like to see Conquest scoring revamped, where points are awarded only for capturing flags, not killing the enemy.
I’d also like to see ticket burn greatly increased when the majority of flags are captured.
While killing the enemy matters, it’s much less so when compared to the objective of Conquest. Namely, capturing flags.
By that token, I’d like to see the Flags Captured / Defended metric used in game, while K/D is removed.
What do you think?
Xfactor said in his stream last night that there will be a bigger reward to thoses who play the objectives in BF1. You still deserve points for killing an enemy though.
na starts to feel like RUSH… and we have Rush, if you like that then go play it. But I want BATTLEFIELD Conquest. Not 24/7 “Coquest RUSH”
Your complete lack of understanding of bf4 mechanics is staggering.
Edit: I didn’t notice he said giving no points at all for kill…
Its supposed to be stupid. You’ll see what i mean in a few weeks after this user has posted multiple threads about stupid ideas.
He does on almost every forum I know.
I would love to see more rewards to those who play the objective. While your post OP, might be a bit over exaggerated, it could be tweaked to function better.
@Jihad_Jockey if you don’t like an idea, feel free to make a constructive post about it.
I’m all for an increase in objective based points, but I think it was fine before. I’d say 90% of the time the people that PTFO well were at the top of the scoreboard unless someone had an insane 90 kill game or something.