Custom Games - What Would You Make?

Hardcore and Fog of War have just come out, showing us just a bit of what can be done in Custom Games.

What kind of Custom Game would you design? What type of mode, map, restrictions?
Well, here’s your chance. Follow the format below to tell us what type of Custom Game you’d make. If you see one you like, Vote it up! In a few weeks, we’ll take all the ones with the highest votes and put it to a poll. MAYBE you’ll see your Custom Game in Battlefield 1.

Mode:

Map(s):

Classes:

Weapons:

Gadgets:

Vehicles:

Health Regen:

Weapon Damage:

Weather:

If you could design the PERFECT custom game in Battlefield 1 - let’s say with any variable, what would YOU do?

-Braddock512-

Air superiority is probably the obvious choice but I’d like to see CQ small as a custom game mode.

I call it the CS GO Custom loadout. Infantry skill-on-skill.

Mode: Conquest

Map(s): ALL

Classes: Assault, medic, and support (No scout)

Weapons: All except shotgun

Gadgets: None

Vehicles: None

Health Regen: Yes

Weapon Damage: Normal

Weather: No dynamic weather

I call mine: Trenches

Either you make a trench map or the map is only set in the trenches of the maps.

Classes: Scout

Weapons:
All Rifleman and Infantry variants
All Pistols
Gas Grenade and Frag/Stick Grenade
Shovel
All clubs
All Knives

Gadgets:
Trench Periscope
Spotting Flare

Vehicles: None

Dynamic Weather: All

Health Regen: Yes

Weapon Damage: I can’t decide between 100% or 200%

What about this? And why we don’t have a forum in Brazilian Portuguese?

Mode: “Cada equipe por si”

Map(s): Sinai Desert, Monte Grappa, Empire Border

Classes: Scout

Weapons: All scout.

Gadgets: None.

Vehicles: None.

Health Regen: No.

Weapon Damage: Standard.

Weather: Standard.

I call it the CS GO Custom loadout. Infantry skill-on-skill.

Mode: Conquest

Map(s): ALL

Classes: Assault, medic, and support (No scout)

Weapons: All except shotgun

Gadgets: None

Vehicles: None

Health Regen: Yes

Weapon Damage: Normal

Weather: No dynamic weather

Not sure if possible but reduce frequency of tracers from all guns

An idea I had from the beta. Calvary Charge or Armor Charge. Horses make more sense, an open map (Sinai) with two sides of 20 calvary each. Weapon limitations per the class, and a life timeout if the player dismounts.

An armor map wound be amazing, with a heavy/quick timeout for leaving a vehicle. Would kinda make machine gunners pointless, so leave out the heavy tank. No infantry, no at mines, etc.

Air Superiority with only fighter planes. :smiley:

Double Health, Bolt-Action Rifles only. No One Shot Headshot

  1. Like the bf4 CTE modes. Buggy domination (on a flat map, the current ones cause weird physics). All classes allowed, support and medic can passively resupply and heal, passenger gets the “Bipod bonus” at all times.Also the buggy trucks don’t respawn in conquest, kinda annoying to walk everywhere (st Quentin’s scar especially). Limpet mines don’t stick to your own vehicle in this mode, also are thrown farther and faster. Driver gets smoke and a fixed tankgewehr(maybe like a preset kit to use, with quick repair and other gadgets)

Definitely infantry bolt action rifles and pistols only setting. Oh and no gas…so annoying.

Never mind, I had basically the same idea as Dovahki1n except without Health Regen.

Mode: search and destroy, sabotage, rescue, whatever you wanna call it, call it Flank and Defend!. Just as long as its 1 or 2 lives.

Maps: all
Classes: all
Weapons: all
Gadgets: all
Vehicles: none
Health Regen: normal and hardcore
Weapon damage : normal and hardcore
Weather: any

My variable would be the 1 or 2 lives per round

Come on people. We all need the tactical 1 or 2 life modes, VOTE ME UP!

“Live for something, rather than die for nothing”- Gen. Patton

Mode: Conquest (no bohemoths, no elite class…like ,BF3,BF4 Conquest)

Map(s): all

Classes: assault, support, medic, scout

Weapons: All (less gas grenades)

Gadgets: All

Vehicles: All

Health Regen: normal or hardcore

Weapon Damage: Normal or hardcore

Weather: All

To make it an actual “conquest” battlefield game, please; No behemoths, no elite classes ( personnaly find these things alone ruin the franchise…please stop making battlefield feel casual…im getting bored after 40hrs…I put 1800hrs into bf4, and at this point wish I never bought premium for bf1)
Minor tweek: less gas grenades.
pressing the space button to respawn is getting old fast

Mode: Operations

Map(s): All

Classes: All but Sniper-limited, and either no elites or elites with no armour.

Weapons: All

Gadgets: All

Vehicles: All

Health Regen: On

Weapon Damage: 100%

Weather: Random (but with higher chance of rain than fog)

And with spotting, nametags, and killcam turned off as well. Spawn on Squad Leader only would also be a great feature. I have a similar setup for my Conquest server, but can’t get it populated. So I hope there is an option which puts people into Custom games from Quickmatch.

I would also like to see a bolt-action-only mode.

Old school mode (like BF4, BF3 and BFH), so essentially 125% bullet damage since the ttk used to be shorter. Tank superiority would be amazing, and the best would be a carrier assault like gamemode that would need to capture a blimp.

Mode: Domination / DM
Map(s): All
Classes: Sniper only
Weapons: 1 shot sniper rifles only
Gadgets: none
Vehicles: OFF
Health Regen: OFF
Weapon Damage: 140%
Weather: rain

This is called “Rainy Sniper”. Players have to play with sniper rifles only. It was great fun to play it in BF4 and BF3 on hardcore servers :smiley:

A no fog/weather mode. Growing increasingly tired of low visibility conditions - feels like playing BF4 Oman on repeat.

CQ
hardcore
all maps
No tanks or planes
No scoped weapons, Just pure ironsight.
Or:
Hardcore TDM inside ballroom castle
Pistol only

Mode: Trenches

Map(s): St. Quentin Scar (the area with trenches)

Classes: All

Weapons: All

Gadgets: All

Vehicles: One tank per team

Health Regen: On

Weapon Damage: 100%

Weather: Rain

This would be a great way at immersing the players into all out trench warfare in the rain. It would be very similar to the first section of the Kaiserslaught Operation, but with Domination flags.