Defining Classic Mode/Preset For those who are interested please post your idea of a classic preset for Battlefield One
Defining Classic
3D spotting is disabled: spotting does not display an icon above enemies. Spotted enemies are only marked on the mini map and the large map.
Audio spotting is disabled: Players are not revealed on the map when firing their weapon.
Health Regen is disabled: Players must use a Medkit to regain health.
Vehicle armor regeneration is disabled: Players must use Repair tools to repair vehicles.
Only spawning in on squad leader, captured flags, transport vehicles and the home base.
Killcam is disabled. (Kill card is still shown.)
No auto-rotation on aim assist (Consoles)
When reloading, the magazine is dropped and any remaining ammo in it is lost.
The following will be optional for the server admin without having to change the preset to custom.
Friendly fire
3rd person vehicle view
List will be updated. If there is a dispute, post your reasoning and a strawpoll.
No team-specific out-of-bounds areas, i.e., team bases are accessible by both teams. (The OOB enemy uncaps were first seen in the Vietnam expansion of BC2.)
MartinBabl wrote: »
With regards to a stamina system for the Classic preset:
The stamina system will operate in a very similar way to Battlefield 2 and 2142.
If you run, jump or bayonet charge you will use stamina
If you walk or do not move you will regain stamina
@MartinBabl , You do know BF4 re-introduced Classic mode right? If Classic is going to be available in BF1, it will be almost identical to the BF4 version. Same with Hardcore.
Also, Have you ever seen the options available for a server? And do you know that if you change things such as FF off, 3rd person cams on, that the server is listed as “Custom”?
I switched to BF with BC2 so i dont really know how it worked before, i am a close combat guy and i remember BC2 was 1HK so i said that
I read there’s this sweetspot thing in BF1 so they could make it to be 1HK (at least for upper body and head but no arms) from 0m to the end of this sweetspot distance and then let dmg drop… i think this would help people picking bolt rifles since they would actually have a chance in close combat too