That one, Is actually quite easy to do if you think about it.
Full tank with low health, Fire your AT Rocket Gun at the rear end.. BOOOM.. That’s an easy 5-6 kills right there if it is the heavy tank fully laden.
As for the others.. meh
edit
A good tip actually, Is to keep a close eye on a tank that is moving towards their own AT mines.
If you spot a heavy tank and it is heading down a road with their own mines directly in front of it, Wait for it to get close enough to the AT mines and fire your rocket gun at the mines, The resulting explosion SHOULD make the task easier as 3x AT mines is easily enough to disable, If not outright destroy an enemy heavy tank.
And as it would be your AT rocket gun that sets off the explosion, you would be awarded the kills.
Yeah some of these assignments are quite awful. Instead of having to destroy a plane, couldn’t it just be “do x points of damage to planes” or instead of frag kills for a medic gun, make it about revives and heals.
There is sure a lot of whining going on here. I think its fun to try a new challenge. I might learn something. Take out a plane with a machine gun? Never really tried that before. Interesting.
What should they do? Give us the new guns with no effort on our part? That would not feel very rewarding.
“What should they do? Give us the new guns with no effort on our part? That would not feel very rewarding.” I don’t care, just give me them. You all do the somewhat dumb assignments, I just want the new kit I’ve paid for. Yes, I have a sense of entitlement here but I’ve already made an effort by buying premium.
This assignment for the Parabellum Low Weight has to be a joke right? Right?
Also what’s with having to get kills against a specific class. K Bullets aren’t even meant to be used against infantry!
Some of these assignments have nothing to do with the actual gun your even trying to unlock…Such as with the Nagant Revolver were you have to get 20 kills with the P08. Wouldn’t it make more sense to get 20 kills with the NO.3 Revolver instead since that is also a universal sidearm like the Nagant Revolver will be?
It’s clear that DICE is get more people to use the Madsen MG and “realize” the “AA potential” of machine guns. However, as somebody that has already shot at planes with machine guns, I can tell you that the chances of shooting down even a novice pilot with a Support machine gun are practically null. Despite that, you can still inflict a considerable amount of damage to aircraft to ruin their strafes/make them retreat. That’s what DICE should be trying to make the community aware of. As such, the assignment shouldn’t be about flat-out destroying planes, but rather about inflicting cumulative damage to them.
Literally everyone is complaining about everything. I bet y’all would complain about someone cooking you a perfect ribeye steak. Oh no it’s too tasty I don’t like it. I’m glad there’s at least a couple ppl who like the challenges. But I know I’ll be unlocking certain weapons asap and getting ppl mad when they get killed by a weapon that requires a pretty easy assignment
Lots of these challenges makes almost no sense and will force people to do dumb things instead of playing normally. But it’s definitely going to be fun seeing scouts with 1903 experimental hunting enemy medics.
All you have to do is spawn in a Attack plane as gunner, hope a plane is behind you, shoot it till disabled, jump out, hope the plane is close, shoot plane while parachuting and destroy it.
These challenges remind me of the Deagle unlock challenge in BF4. I can almost guarantee that people are going to waste their time on this in a match when their team is losing by 500 tickets. These challenges certainly don’t help the PTFO sentiment that DICE is trying to stress nowadays.
Challenges should be, well, challenging, but not absurdly unreasonable. The Madsen is not a suitable LMG for this task, as you’d need something with a large ammunition capacity. I have tried to shoot down aircraft with the Madsen and the BAR, and it is next to impossible. The only legitimate way I could finish this is to stay near a friendly SAA gunner and steal his kills. I’m sure that’ll go down well with them…
Dammn. What an complainers already. When the requirments are to easy people complain and when they are to hard people complain…
I think these requirments are perfect. I rather put much effort to gain a new weapon… with requirments like this, than kill 300 people with some weapons and unlock a new one.
I have unlocked all the weapons so far!
Looking like I’ll be sticking at unlocking the Fedorovs and maybe both Maxim SMGs and the DB Shotgun. The support and scout weapons I might not even bother trying to unlock. Still haven’t finished unlocking the Hellriegel Defective yet because of the AT mine requirement.
It would be ok if you had to use MG15 Suppresive since its best LMG to deal with planes. Even then you have bigger chances to kill pilot than destroy plane. Proably most players will do that assigment by boosting in some point or will be usless for the team.