Can we have the possibility to limit the snipers? This is the only effective solution to avoid too many snipers. Already in this beta, sometimes there are too many snipers.
Gosh, guess getting rid of the Sweetspot didn’t fix the problem! What a surprise! Lol
I’ve always been in favour of limits on classes to balance teams out , although i disagree there’s too many in this beta seeing as the Assault STG is a monster
Give us the dedicated community servers as bf4, bf3, bbc2, bf Hard..etc (Procon & plugins), or implement an option to limit snipers.
lol this is absolut false…
This game is full of sniper. it´s every time the same, if your team is loosing, take sniper. Don´t forget the CoD kidz which are unable to handle the team based gamemode´s, they think it´s a 32 vs 32 TDM. This game definitily need a limit for sniper.
The only trouble I’ve seen with snipers is when a game is going bad and everyone essentially gives up on trying to win, then it seems to go all sniper and assorted BS. Me, I’d rather just start looking at the scenery at that point, or start screwing around making “battlefield moments” (i.e. trying to fly a plane with a horse on it, or whatever …) unless there is a good squad to join in with who is still trying to push objectives. Standing around taking pot shots at each other across the map is zero fun imnsho. Edit, that said, I do not favor a hard limit on snipers, if for no other reason than the fact that it is a good place for brand new players as they figure out how to play. When I hear people complain about snipers in my own head I hear “We shouldn’t let people who aren’t good at the game play battlefield …”
There is a fraction of snipers compared to bf1. Hasnt really been an issue for me, but im a sniper that countersnipes all the others.
I tried that role and it works really well with the binoculars. Not my thing, but it definitely helps the team. Edit AND it REALLY helps pilots who aren’t able to find ground targets now.
Oh look, it’s the same old sniper limit ¯_(ツ)_/¯ poster from the BF1 forums again… Out of all the things wrong with this beta having a bunch of people sitting back with underpowered ping pong ball launchers like in every other Battlefield is what bothers you the most?
I can’t believe people are complaint about the snipers lol that doesn’t bother me
Before bf1, we can limit snipers on bf4, bbc2, bf3, bf hard… and the most popular servers were the servers with snipers limit. On bf4 : classic server with limit snipers.
But all players had the choice to play on a server with or without limit.
Again game infested snipers
](https://www.noelshack.com/2018-37-2-1536659397-battlefield-v-screenshot-2018-09-11-11-42-39-05.png)
Hi,
I never bought BF1, but from the comments here, was a problem on BF1 quite a bit.
The issue is, that from the early days BF2:MC people who played were enthusiasts and worked as a team, but the popularity of Battlefield grew due to the marketing and game changes to make it more for the casual gamer (CoD), and there is no going back.
I do not see DICE changing the game mechanics, and if there was an issue with BF1 and sniping, and nothing changed, what are the chances it will be changed with BF V ???
Regards,
Shadders_X.
Look to any BF1 gameplay. Most kills aren’t from sweetspot
The problem is that on BF V snipers are useless. Weakest sniper of all series. No Armor piercing bullets, ridiculous unrealistic slow BB gun muzzle speed, low damage output, lack of good sidearms…
Low risk high reward what would solve this less points for kills maybe bit there fine at the moment they dont need changing at the mo
Its amazing when the Scout class is at its lowest point people STILL want to kick it to the ground and spit all over it.
I’m gonna guess the OP ran the STG and for sniped for being out in the open so it’s limits for snipers!
How about we put a limit on the amount of STGs in the game? That’s only fair isn’t it considering they are a better sniper rifle anyhow.
Still find it funny people want to limit the only class with access to the primary issued weapons of the conflict yet on the flip side scream about “muh mursion and historical accuracy”.
~
How about YOU play the game how YOU want and let others play how THEY want. I mean unless literally bought the game for something you have zero right to determine how they play a video game
I don’t think the snipers are the issue, but mapdesign.
Add less floors and camping spots to buildings on Rotterdam, simplify them. Trim the outskirts of Narvik so snipers aren’t sitting on the edge of the map. Add more cover from the rest of the map on the bridge on Narvik, …
I never had these issues on BF3 maps tbh, there was plenty of cover to work with.
Scope glare at range, locating snipers is also a problem. Also if I hit a sniper with any other gun in the head, he should get aimpunch. As much as I hate suppression, a legitimate hit should punch his aim. It’s aggravating to headshot a sniper and then still have him headshot you.
People see an recon on scoreboard and assume that he is camping with 12x on hills.
Look to the killfeed. Most ““snipers”” are killing with Russian Winchester 1985, Martini Henry, SMLE MKIII etc. I have more kills with Russian Winchester 1985 INFANTRY than with Russian Winchester sniper and play mostly as recon/tanker.
I agree. Hate bandwagon is real and always has been against snipers. It isn’t weapon class, scope magnification or anything like that, it’s player’s skill level and playstyle etc. what makes them “useless”. I played last round as a recon and got into top place in our team. There were assaults and medics with less points in our team which I suppose to be easiest to rack up points and kills. We lost despite I tried to keep majority hold of flags with our squad and push on their home flags whenever it was possible. Would things have changed for better if I would have played another class?
The majority of scouts play snipers, you see them camping at windows or on bridges