Discussion & Feedback - Battlefield V Chapter 2: Lightning Strikes Update & Update Notes

Hey Battlefield V Community,
Today we released the Battlefield V Chapter 2: Lightning Strikes Update 01152019 update that has implemented the following improvements:
Full Update Notes: Battlefield V Chapter 2: Lightning Strikes Update Notes

Update HighlightsSquad Conquest
A tighter and more intense version of Conquest, in Squad Conquest two squads per team battle it out over smaller, more tactical layouts of three existing maps: Arras, Hamada, and Rotterdam. These maps all feature 16 players on two teams, three flags, spawning restricted to HQs, and limited access to vehicles. Clear lanes and conservative combat areas allow players to predict where enemies are coming from, where they need to defend, and how to subvert enemy movement. Learn more about Squad Conquest.

New Weapons
These are some of the weapons that will be obtainable through the Weekly Challenges in January and February:

  • Zk-383 SMG (Medic class)
  • Modele 1944 semi-automatic rifle (Assault class)
  • M1922 MMG (Support class)
    Time to Death and Death Experience Fixes
    We’ve made a number of changes in these areas:
  • The name of the enemy that has killed a player is now shown in the game world when the player has died. This highlights the killer and helps players understand who killed them and from where, especially in crowded situations.
  • The death experience has improved with the addition of a camera that now follows and zooms towards the killer. This will allow players to understand what killed them and the position of the killer.
  • The accuracy of the visual representation of incoming bullets for other players has been improved. Tracers should now properly appear to consistently appear from the shooter and should be clearer when the victim is looking directly at the shooter.
  • An issue was fixed with the UI directional damage indicator that delayed the indication of damage to the victim.
  • Tweaks were made to the UI directional damage indicator to more accurately point towards the enemy damaging the player.
    As you play Battlefield V and experience these improvements, please head back here and let us know what you think: the good, where we need to improve, and additional suggestions.

The Teams at EA/DICE

Where is my C Coin ?
EA ?
Trying to force the players into microtransactions !

TTd is still bad , one hit death is still in the game .

What about the endless loading screen ?

player visibility is still bad !!

…etc

Glad to see some fixes coming in. I wish you guys would consider making the grenade damage better…use to get plenty of kills with grenades on bf4 and previous titles, but now they are weak and I rarely get a kill with them. Also, getting 99 hit points on a person might should be rounded to a kill. If you spray someone will bullets they should die or at least be wounded enough where they need a revive. I constantly hear people complaining about this “99 hit points and he’s still alive”. Just something to consider. Looking forward to more maps in the future and hope they are creative…Arras, Twisted Steal, Rotterdam, Panzerstorm, cool maps. I don’t think anyone likes being sniped from across the map… flags should be far enough apart where this doesn’t happen or have high enough terrain between flags. Love big maps with lots of vehicles…miss the motorcycle. Maybe throw that in there later. It’s fun to go fast on a bike when people are all shooting at you. Been playing since the inception of Battlefield so I am a big fan. Keep up the good work.

Let me interact with doors quicker/more smoothly PLEASE

Can you please give us option to turn off killcam? Its rly annoing, not working good and u should let players decide if they want to see it or not???

It’s actually made my game a lot worse.

Footsteps are now coming from everywhere and all at the same volume, I can’t tell if enemies are getting closer or further away as the volume seems constant.

In regard to the TTD it’s had the opposite effect, on PS4 insta deaths are far more numerous for me now.

My team mates and enemy avatars keep stuttering and then teleporting to a new position.

The hit reg is indicating I’ve been hit through cover, in this case the cover was the side of a mountain on Fjell.

I checked the ‘Ping’ in all my games where I experienced these issues and it was solid for myself and the other players in game.

Does anyone know if reinstalling the game might fix some of these issues?

PLEASE let us choose if we want or not the killcam in the option…

Yes! It’s disorienting. The mixing is intense, I turn around all the time because I think an enemy is approaching when it’s really an ally. They’re so loud I have less of a handle of the direction they’re coming from.

And it’s not just the footsteps alone - the sound is a combination of footstep sound plus “equipment” sound of your soldiers person. When surrounded by enemies it’s a barrage that drowns out all the other sounds in the game.

The biggest issue for me is the endless loading screen. Nearly every match I play ends up with this and I have to restart the game in order to do anything else.

EA, I love battlefield games and this one pleasantly surprised me. I’m having a great time with it but in hopes that you guys read these posts, I do have a request that I’m sure you’re already aware of. Additional factions in WWII need to be put into a higher priority (At least the other main factions such as Japan, United States, Russia, etc.) because there are so many fascinating conflicts that happened at this time. I don’t know your company’s roadmap but I truly believe that this is what will really draw more players in. Again, I’m loving what I’ve seen so far but only having two factions tends to stale the experience a little.

Also Erthie is right, at least having the option for this stuff is greatly appreciated.

As a side note, I’m not sure why games are getting more “casual friendly”. do new players actually find it that hard? I thought the challenge was why these games were fun! Also it doesn’t take that much energy to figure out how someone killed you. I think BF1 did it well without shoving the player’s face in it.

What’s that nonsense? That’s way to easy to identify you’re killer! I mean, use you’re eyes and ears! Battlefield gets more and more to casual and easy… :frowning:

“The name of the enemy that has killed a player is now shown in the game world when the player has died. This highlights the killer and helps players understand who killed them and from where, especially in crowded situations.
The death experience has improved with the addition of a camera that now follows and zooms towards the killer. This will allow players to understand what killed them and the position of the killer.”

This is dumb as hell, why do they need the game to play itself for them?

I agree. As a hardcore game mode player, I find it sad that they have done this. As much as I hated the killcam, it was at least fairly balanced between core/hardcore modes.

Hello guys,
First of all I’d like to say hello to your QA engineers.

  1. How can I adapt the visual presentation of my soldier on different maps?
    https://pictr.com/image/0cB8WG
  2. The same thing about weapons.
    https://pictr.com/image/0cBM2P
  3. I agree with BFB-LeCharybdis about footsteps.
  4. When my soldier dies, it looks like he is an actor, who still doesn’t have Oscar. It takes about 6-8 seconds for agony. And killcam. Please look at BF3 or BF4, it was fast and easy to locate your killer. Now I see trees or ground, or wall TOO CLOSE.
  5. Sound of planes. When plane dives, it sounds like I’m in the Heathrow, right on the runway.
  6. What about New Mode: Squad Conquest. Do you have any servers?!
  7. Trace bullets from recons. Am I the only one who don’t see them (my bullet or enemy’s bullet, it doesn’t matter)?

Im not happy about the dlcs direction. This is mp game and there is no new mp content. There should be 3 new maps with every dlc… how can I stay with the game palying same few maps over and over?

Where is the hardcore mode dear God :folded_hands:

You srsly ruined this game for me, remove this stupid Killcam.. I don´t wanna see zoomed enemy player, i don´t care about their location never have and never will. Let the community run these servers and ppl can play this game like they want.
For me i just wanna see HARDCORE like it was in bf3/4, no killcam, no 3rd person vehicle mode, no radar, no health regen, faster kills/death.
But no, feels like this gameserie is going to be PEGI-7 with all the “lets make it easier for new players” and forget those who have played since BF 1942.

So off for a while, maybe coming back when theres a new map. In 2 years?

Kill cam zoom is annoying. Just being able to see where they are like BF1 would be good enough.

Still die quickly and don’t get time to counter.

The downed team mate icon’s outer circle doesn’t deplete, so you can’t tell how much time you’ve got to get to them (new bug).

When changing and customising weapons during a match, it overlays the map, making it pretty useless on light coloured maps. It doesn’t have the same background as in your company, like it used to (new bug).

Reinforcement call-in still has the issue where if you zoom out and back in again, half the screen is covered by a big black bar.

Chat log is still broken and doesn’t display.

I don’t understand with all their experience making Battlefield games, how there are still so many stupid issues.

Just give us an option to turn off kill cam please.

BUG REPORT: Don’t ask me to use the bug report feature as I have entered this one 4 times already and each time it will not proceed beyond ‘preview’ despite me having checked every box and filled in every part of the form.

PS4 Europe, 15.01.18 17:00

Grand Ops on Narvik

Started Day 1 as Germans. Finished round. Loading screen for Day 2 had text at bottom right of screen saying “Game Full 1 in Queue”. Day 2 loaded and I was on the British side on a different Narvik operation with different players and in a different squad. I had lost ALL score and kills from the previous Day in the operation.

Can I repeat it? No idea but I saw someone else post in the forum that this had happened to them.

Naturally the match should continue with the same teams, score, kills etc.

Kill cam is not that bad but it is just to hide that time to spawn was increased… keep kill cam but let us die quickly as before… and dont hide changes you have made, there is nothing about spawntime icnrease in the change log

Also own footsteps are way to loud now…im feeling like Im a fat guy running thru the dirt..