Right now in BF4… I am having a shiton fun capturing objective and seeing that WIN everytime but, I’m starting to think I care waaaaaay to much about K/D… K/d is like an itch even if a match is going great if my k/d is … I’ll quit and come back just to reset it, Are you like this too?
dont quit if your getting smashed by better players as you will get better quicker VS’ing better players instead of stomping noobs.
KD is important but not if you have to camp and ignore the objective to maintain a good one, if you can PTO and have decent KD thats better then the guy that camps out for easy kills.
The main reason I play fps is k/D. If there was absolutely no way whatsoever to track my k/D I wouldn’t bother playing. The majority of people who play fps agree with me. True story.
If you’re really awful yes you should make up reasons as to why k/D is meaningless.
Don’t reset your stats. Get better at the game. I started a year ago with a .20 k/D. It’s now 1.08, which is not great. But I improved alot and it makes the game more enjoyable.
K?D is everything. It’s the meaning of fps games. If you have under a 4 K?D you’re doing it wrong.
Im having fun when I get to kill people and getting very frustrated when I dont do anything else than dying. But when I get to that point that I want to leave im trying to see it as “fk it” and just play relaxed and if I die I die. As long as I dont die behind walls or getting one shotted I died fair.
KD matter to an extent but when being nothing more than decent at the game each kill is a win.
I think KD gives a pointer whether or not a player is a newbie. Other than that, I don’t think KD is that important.
Skill is another stat, but that’s also seems pointless as you can really kick on a loosing team and the skill doesn’t reflect that.
Same for win-lose ratio, if there are a handful of good vehicle player on the opposite team, you get slaughtered. For example Siege of Shanghai with a good attack heli team they can tip the scale of the game.
Might be a good idea to have servers clearly label whether or not PTFO is expected, so that people can choose what style to play in.
I can’t stand a k/d below 2.0 atleast, And don’t get me wrong i’m not saying i get bad scores all the time 94% of the time my i have like 10 more kills than deaths but still… NOT GOOD ENOUGH
K/D alone is nothing. A good K/D but kpm, smp or skill doesnt make you a good player.
Skill highly depends on the game mode. When I play only rush for a dozen games I get over 800 skill level. But when I only play domination it is hard to maintain even 600 skill level. Conquest is somewhere in between. From this I see that you can get tons of points on rush but hard to get any points per minute on domination.
FYI quitting and coming back only only makes the battlereport prettier. The original kd still applies. That said keeping kd in mind while playing the objective will influence you to play smarter so there’s a benefit to trying to maintain a good kd while playing the objective. Work on maintaining or increasing your kpm as well and eventually you’ll train your way to being an infantry beast
DING! Try it out some day. Look at your stats before a game. Play a while and just before the game ends, quit and rejoin. Your battlereport will show the new stats from when you rejoined, but your lifetime stats will record the whole game. All those deaths you think you are erasing are still there.
You’re doing nothing to boost your K/D by quitting and rejoining.
I despise Rush because people refuse to play it correctly. When you are on defense, dying doesn’t count against your team at all. You should be throwing waves of bodies at the attackers. But nobody will do that because it’d hurt their K/D, so they all hang back in their own base and launch UCAVs and mortars, instead.
If KD wasnt in the game it would most likely be more fun for everyone, I think people that play for KD eventually would think so aswell. People like Locker and Metro because its a slaughterfest, just think how crazy it would be around the flags without KD. Tickets should bleed of course but it shouldnt track KD.
K/D is somewhat important but it shouldn’t be your main goal. Only scrubs stack up in the same team for the sole purpose of boosting their k/d.
People like Locker and Metro because its a slaughterfest, just think how crazy it would be around the flags without KD. Tickets should bleed of course but it shouldnt track KD.
So we can get retards wasting tickets without giving a flying ? No thanks.
only two stats that matter are Ws and Ls but its obviously frustrating when your teams winning and your getting destroyed, but leaving a server just to reset K/D is one of the most bottom feeding things i have heard, your saving grace is that you acknowledge this and can work on it.
only two stats that matter are Ws and Ls but its obviously frustrating when your teams winning and your getting destroyed, but leaving a server just to reset K/D is one of the most bottom feeding things i have heard, your saving grace is that you acknowledge this and can work on it.
Sadly W/L doesn’t mean much anymore when more than half your team is chilling in a corner and letting you play alone. I ended up with a negative W/L ratio in BF3 because I always switched to the losing team to help them but I’ve now realized that it’s a lost cause because most of them don’t even care.
Battlefield… TEAM win is everything
This is my first online game ever and just reached k/d above 1.1 by playing over 1100h
Stats are nice, but prefer overall gameplay for the TEAM.
When you are randomly put on a team and are one of 31 others (or 23 others, or 15 others), W/L is nearly meaningless. If everybody played alone, and stayed with the team they were placed on, everybody would have about a 50% W/L.
All that a high win rate indicates is that you play with friends (who are good), or you team switch to the winning team regularly. It says almost nothing at all about you.
(Obviously if you only play 10p or 16p or maybe even 24p games, this may not apply–one player can make a huge difference in short-handed games.)
When you are randomly put on a team and are one of 31 others (or 23 others, or 15 others), W/L is nearly meaningless. If everybody played alone, and stayed with the team they were placed on, everybody would have about a 50% W/L.
All that a high win rate indicates is that you play with friends (who are good), or you team switch to the winning team regularly. It says almost nothing at all about you.
(Obviously if you only play 10p or 16p or maybe even 24p games, this may not apply–one player can make a huge difference in short-handed games.)
A high win rate indicates that you know how to influence the game.
I like looking at the scoreboard and seeing myself at the top with a good KD. It reassures me that I’m pulling my own weight.
That said, KD means little on its own. I look at kd, spm and kpm to get a good judge of a player.
No, fun is more important than score I play how I want not how others want me to