This matter is VERY simple. Veterans like slow paced games 'cause they use their minds. Kids like fast paced kills 'cause they wanna be bosses, super heroes and do a lot of killstreaks. Killing a lot of guys isn’t the main idea that surrounds the whole concept of being a team player.
Just look at the old acclaimed Battlefields. Battlefield 2 was a huge success. Then Bad Company 1 and specially 2 came along. A little less tactical, but still paced dynamics. Then Battlefield 3 came along a little faster, but still playable. Now with Battlefield 4 and Hardline, things got really freaking fast! It lost its essense. It’s just a completelly mad rampage of dudes running around killing and dying at the same time, respawning freaking fast and doing the same again. There is no more caution, thinking, beeing afraid of getting exposed and getting shot from a player better positioned, not to mention all the hackers in it. Players doing like 150/30 KD.
Casualization killed the gaming experience for the both the old school and hardcore gamers. From what I have seen, Battlefield 1 is slower than Battlefield 4, but still needs a bit slowing down.
World War I is all about that being in a foreign country, afraid that you are away from home and having to push into enemy’s territory, all dirty, tired, afraid of dying in an era of war from someone mercyless who doesn’t even speak your language nor care. Not knowing when and where an enemy might turn up, and when it does, you have to be careful, hold your helmet and do everything in your power to overmatch his forces by outmaning him, flaking him, hiding if necessary, but for god’s sake, not this madness of running around like a cartoon character.
Me being an older game I dislike fast past twitch aiming because after 26 your reflects slow down that’s why you don’t see to many older pro gamers I know there’s some. I like out smarting my oppents since I cannot out twitch them.
There is a difference between fast combat engagements and constant combat engagement(all most no downtime between shooting and killing enemies). I would say that COD is fast combat engagements and very constant combat engagements, where as Battlefield 2 had fast combat engagements but not constant combat engagements.(There is downtime to revive, heal, resupply teammates and time to repair vehicles.)
Battlefield 4 has more constant combat engagement. (Less downtime to revive and resupply teammates.)
I’m 25 and I get what you’re saying, but I still have my reflexes. I just don’t see it as important as being smarter. It bores me kicking a**es on fast paced games. There’s no reward in it. Everyone can be fast. Slow players just give up with time or don’t keep up in the battlefield. They’re like minions. They’re there just to make the environment more believeble and score you some points… lol
And if you’re smart in a smart game, you can do some pretty good damage to the enemy’s force, destabilizing their formation and causing their doom. If you’re fast and/or smart in a fast game, you’re just a number. You may kill dozens of enemies, but that doesn’t matter that much. They keep respawning and bunny hopping. There’s no true effectiveness or elegance in playing a fast paced game.
It doesn’t get any slower paced or requiring using one’s mind like the game of chess. Just a suggestion.
As for age and the type of FPS games, I like them all. So that’s one data point that goes against your assumption.
Wait for the Beta? HAHA I’m waiting for the realese. DICE completely changed Star Wars: Battlefront flying mechanics after the they closed the beta. Everyone complained about it. I even got a refund.
LONG GAMES reduced after some dude died from playing a game for a long time without a break. In BF3 it was possible to have 30,000 ticket rounds at one stage then it changed to a lot less tickets.
A long game is a good game it gives you more time to work as a team and more time to try working with more than one squad and time to work out how the enemy are taking the objectives and any regular routes and habits of the enemy.
They only got to let server admins include more than double the tickets or more than 1 hour rounds. A 2 or 3 hour round is heaps fun if you can handle playing that long but some would prefer to play 20 rounds.. but the long round has it’s fans
Me too. My reaction time when somebody runs around the corner and we are both surprised usually ends in me getting shot before I have time to even think about pulling the trigger.
If that was true about some guy playing BF too long. Then when I played Project reality I should have died 40 times. So I’m calling BS on that. We play matchs stretching to 5 hours long. And when do that over and over for days.
And when had a 7k ticket server on BF3 metro and I played that all the time lol.
2 to 3 hours was fine in PR and now in Squad but I don’t think so with Battlefield. Maybe 1 hour. Battlefield Bad Company 2’s time of the matches was just fine.