Flying in Battlefield 1, please give us depth and FULL control of the planes.

Coming from Battlefront it drove me freaking BONKERS that we were unable to actually control the X-wings/Tie fighters fully and that actual aerial maneuvers were a cool-down based “ability” and you couldn’t even do freaking barrel rolls.

I hope that in Battlefield 1 we will have full control over the planes and be able to do everything you be able to with NO maneuvers tied to any kind of an “ability” or some cool-down based usage, if you can do it you should be able to whenever you want.

eww gross, they had better not make the flight mechanics like that

Totally agree, but the reason they made the manoeuvres like that was because that’s how Battlefront 2’s flight was like. You could flip full 180s and 360s. Also “barrel rolling” to the left or right to dodge incoming fire. What was stupid, was that they made each manoeuvre a different button press. In the old Battlefront, it was one button and you just turned in the direction you wanted to flip.

Ew. no. i’m stupidly hopefull that planes will get semi-realistic damage, not just blocky one piece wrecks, like bending wings and stuff.

Make the air combat like warthunders.

I have a feeling DICE will make flying planes easy and fun and flexible like in bf 1943

I doubt that DICE will give you a freedom in casual world game. It’s not a flying simulator. They will make it as simple as possible which is good in my opinion. Too much realism kill the game which is not a simulator

Flight mechanics in Battlefront are absolutely disgusting. I would appreciate if flight mechanics were similar to the ones from BF1943 or from BF3/BF4.

@FuT-DJ_Cas said:
I doubt that DICE will give you a freedom in casual world game. It’s not a flying simulator. They will make it as simple as possible which is good in my opinion. Too much realism kill the game which is not a simulator

I understand it likely won’t be a full on sim a la Rise of Flight, but that doesn’t mean they can’t at least give us something comparable to Warthunder or such in terms of flight mechanics and allowing us complete control of the planes and not tying things to cool-down based “abilities” or such.

Warthunder is a good example of a easy quick to play flight game that offers some depth and gives players control over things.

@Stil3r said:
Coming from Battlefront it drove me freaking BONKERS that we were unable to actually control the X-wings/Tie fighters fully and that actual aerial maneuvers were a cool-down based “ability” and you couldn’t even do freaking barrel rolls.

I’m afraid that if you watch the presentation at some point they do say that they will make operating vehicles simpler, so that more people can experience the ‘full battlefield experience’ faster. Meaning you don’t have to spend hours learning how to fly and watching youtube videos on how to manage turning speed. I for one think such a change would be disgusting but I’m afraid it will be so.

It’s because it’s the same engine that built battlefront and the same team that built battlefront. I bet they won’t even have uniform aiming like battlefront didn’t so we can’t even aim down sight on pc. No-one cares for the semi-hardcore gamer anymore, they just aren’t enough of us. It’s better to just make casual games for console peasants who think 720p 30 fps and aiming with a thumbstick is good.

Battlefront was intended to be a more casual experience so I don’t think any of its mechanics will make it into BF1…at least thats what I hope.

I just hope the flying mechanics in game are done properly really looking forward to air superiority mode. Large team dog fighting is gonna be sweet as heck with biplanes, I wonder how many different planes will make it into game. One more question will it be possible to connect a flight stick for say which I believe will be in game air superiority mode.

Full control absolutely!
Bf3 flying was awesome, bf4 was good and battlefront was horrible.
Hopefully they can solve this in the new one.

A good point to start, would be full control with full controll management (I´m talking about console esp.)
I mean, setting left/right/faster/slower at one joystick, isn´t really usefull because now you arent able to controll your speed while aiming left or right…

automatic maneuvers can be a little help for beginners but dont over do this. Doing a loop with min. rad by pushing one button, would be matrix not a little help.

I wonder if in the two seaters if you can “hand drop” bombs? That would be cool, that was how the first bombers came to be.

I imagine they are going to implement that new flight mechanic that was being tested in CTE, where your speed determined the turning radius but you did not have to keep it on the standard 313. If they make flying dependent on a cool down ability im going to be so disappointed . The system they used in battlefront was absolutely disgusting, it was aimed at the mouth breathers and it was a pretty big turn off from the game. I also hope for consoles they dont let the new guy design the default control layout again like they did in BF4. They should keep the BF3 default/BF4 veteran layout and make it BF1 default, keep the other layouts as well such as legacy but dont make them default. I would also like the roll cam to be toggleable in BF1 as well, kinda like it was in BF4 where it was a preference for some players.

Pull a Battlefront in anything except the visuals, and I am going to pull my pre order

Wow.. Flying a Biplane For me it will be an awesome experience. I mean U are just relying on the Gun Iron sight just to shoot. Imagine how the real soldiers would ve been doing dog fight in the real ww1. Biplanes were very quick to maneuver, hope dice will give people the real feel of the control of how planes were in those days.

T_T
I would hate to see simplified controls for vehicles.
Also, rushing too fast with a tank should be unforgiving.
I really hope that the vehicle density will decrease - tanks spawning every 2 minutes on every corner of the maps would totally ruin my personal expectations.

+1 Battlefield and Battlefront two different game types.
Flight mechanics will be akin to Battlefield not Battlefront as its a Battlefield game.

BF4 mechanics