Fox the damn footsteps and other sounds

I’m sorry but what is dice doing?
I can’t hear a single enemy player running next, above or below me and yet as soon as they kill me all the footsteps magically can be heard.

Same goes for tanks, ever had a tank parking in your backside without you knowing? Well guess what.

Sound is just damn bloody stupid. Bullets shot 50m away sound like they are next to me, I literally can’t play like this .

And no looking around is not a solution,

Can’t see players
Can’t hear them. I might as well turn the TV off and play like that

I agree. Poor enemy visibility and weak audio integrity makes this one of the most rage inducing experiences I’ve ever had with a game.

Footsteps were good for one patch but people complained and they destroyed them again in the next patch. Missing footstep audio and nearby gunfire being silent has been an issue since launch minus that short window where they worked. In case it’s relevant I use an Astro Mixamp for my audio.

OP, make sure you have your Audio settings tuned to 3D Headset (I believe that is what it is called)

…and then you’ll be able to hear foxes and hounds.

BFV has the worst audio I’ve ever experienced in a video game.

I’ve never had any problem hearing footsteps and tanks. Specially tanks lol, i can hear them from miles away. Turn 3d headphones on. Put sounds effect on 100%.
I’m on pc so i dont rly know whats going on consoles(thank god).
When i play with my friends i’m usually the guy telling the other squadmates to shut up, i hear someone coming.

Apparently this isn’t of an issue on a pc. But on my PS4 pro it’s just useless. I genuinely can’t hear tanks which makes this absolutely insane.

If they just included an equaliser bar for the footstep frequency then we could all choose.
stealth tanks are a bit wierd though.

It’s the most annoying bug in the game to me, never played an FPS like this.
Ennemies can run next to you and knife you without a single sound, this is ridiculous.
Should be their n°1 priorities to fix.

No the positional audio is completely broken on PC too.

I played three matches on Mercury after more than a months break, and subsequently quit due to this audio issue.

Hi,
This thread, and others, has shown me how spoilt we are with BF4.

Despite this, i expect the next game to be the same mess up, as obviously the people in control are not gamers. Did they not retain someone at the top with vast expense to EA to ensure that the game was a success ?. Seems that the particular strategy failed - and shows you how executives at the top are so disconnected from the customers.

Regards,
Shadders_X.

I used to be able to hear soldiers creeping up on my tank from behind or from the sides but after the couple of recent patches, i swear i can’t hear any of them anymore, i’m sure that’s what OP is talking about

The footstep sounds are missing again, sometimes I can hear them other times nothing. They have gone much quieter too. Once they were ridiculously loud with too much distance attenuation now they are missing and too silent. Even on Fjell where the footsteps are crunchy - silent footsteps from behind. DICE fixed it then broke it again. Par for the course I guess.

im really going to record it one time but this is what happens to me. arras and mercury are the biggest offenders since often tanks are just behind the slope/curve

nope, an actual silent tank, and obviously soldiers

Still getting the constant plane engine sound following me. Also in breakthrough the intense music that is meant to kick in near the end of the round when tickets are low begins playing at the start of the match and doesn’t stop.

Yeah sound it broken in every way possible …

But I think also this problem is related to the poor servers and their configuration.

Too much needs to be processed serverside.

You should be able to hear tanks how far away. But they’re silent like Ninjas. Also yeah foot steps are bad as well. That’s usually how I get stabbed in the back. I got decent head sets as well.

Can’t see the forest for the trees. I’ve lost count of how many times I’ve been carefully scanning the environment looking for tiny invisible enemy heads when I get blown up by a tank. Yep, that giant silent tank just sitting in plain site like an enormous Sumo Ninja. The things should be making an enormous noise and belching diesel exhaust everywhere.

Then again, I’m loath to suggest Dice add more Tank noise because you just know they’ll break that and we’ll have invisible tanks following us around for weeks.