Games: Graphics vs. Gameplay

What do you look for when it comes to games: Graphics or Gameplay?
Granted, it would be great if a game has both outstanding graphics and gameplay.
But if you had to choose from one of the two extremes, which would you pick?
For me, it’s graphics. I can tolerate a game’s poor gameplay mechanics if it looks amazing. However, I can’t say the same if a game has outstanding gameplay but looks like it was made in the 1990s or even early 2000.

Gameplay, because Star Wars Battlefront showed me that graphics aren’t everything, no matter how good the game looks.

Now I’ll spectate this topic for the arguments to come (as usual).

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Ironically, SWBF also exemplifies my preference for games that look (and sound) outstanding but have simplistic gameplay.

However, I would much rather play SWBF than say, Red Orchestra (a game that had complex gameplay but didn’t have much in the way of eye candy).

For me, it’s not about it being ‘simple’ or ‘complex’, I just found SWBF to be boring. Call of Duty is pretty simple (IMO) but I rather enjoy it, and that series isn’t known for its graphics.

I think COD graphics tend to be pretty good (except for COD Advanced Warfare).
But I would say COD graphics are the floor that I would accept for a game’s graphics presentation.

COD is garbage all around and you know it.
Stahp

all bout dat gameplay

Graphics mean nothing to me.

I think it really depends, for most games I would always choose gameplay over graphics, but I have an exception. For games that focus primarily on story I actually feel graphics can be more important. I’ll use Uncharted 4 as an example. If that game had PS1 graphics it would be much worse. Why?If nothing else, what Naughty Dog does well is making their characters feel “real”, especially during cut scenes. The amazing graphics in games like that allow them to portray character emotion through facial expressions in extremely realistic ways. Without that level of detail you definitely lose something. It’s one thing for a voice actor to say something sad, or for a character to have a “sad face” on. But when you see the same minute facial expressions of a character expressing a certain emotion that you do when having real-life interactions, it just takes the experience to a new level.