I have posted a topic similar to this in the BF1 “Rental Server Program” forum, displeased that ‘Latency Lock’ makes a server custom… DICE/EA seriously need to fix the server browser.
I run my own server Sarator, interesting place to post it.
We successfully did a few hours of 200% damage and some other custom settings the Sunday just passed.
Slowly the population reduced, but it was a lot of fun. Need more people to update their settings so we can do it more often!
This Sunday just passed, our server ran for 9 hours and 15 mins on 200% damage and 50% respawn timer. (And longer on default settings before/after)
We focused it on infantry maps, had an awesome 2000 ticket round of Forest, and had 500 ticket rounds for each: Pistols only, Medic only, Assault only, Sniper only, Support only.
The rest was simply no planes, 200% respawn timer for tanks, and infantry maps mixed with a little ballroom & monte without aircraft.
It was a LOT of fun! The game really comes alive with 200% damage! We’re in the Oceanic region, only able to get 3 servers full at peak time - but the server stayed full all day til early morning!
I won’t update this topic further, but by spreading awareness and informing people we’ve got custom settings working great. Others would benefit by using this filter to find custom servers for when one comes up!
The best way to find the server remains through favorites - people adding your server to fav’s can find it in their favs menu even when its custom, so just inform them to look there to find the custom server.
Yeah, most interesting feature in 200 % dmg servers are teams infested with 80-90 % of ALL players as snipers. Truly passioante gamelay, especially open maps. Lots of fun <not!>
Can’t wrap my head around 200% damage. I mean, why on earth would anyone actually enjoy this??? Correct me if I’m wrong, but isn’t this just instant kill from being shot in the toenail?
Educate me. I’m assuming this is something that only the top .001% of super-skilled players would enjoy?
You don’t really need to be exceptional or super skilled to enjoy 200%. It’s mostly there to cater to the small (but not insignificant) niche of players who like hardcore modes (no HUD, friendly fire on, no third person vehicle cam and etc).
Chances are if you like the game Insurgency, then 200% dmg mode will be right up your alley.
No 3rd person vehicle cam sounds more off a pain then skill requirement. You have any idea how many potholes, tiny rocks & treestumps can get you snagged or stuck in this game? Just makes for linear gameplay
holy crap your first link fixed my issue with servers not showing up when i know they should. it was a recent issue i didn’t have a problem before. your solution of going into the server filter list and blanking out everything in classes/vehicles, weapons, advanced, rules, .. instead of it being on or off or having a percentage value.
I’d reply by quotes but then i’d be quoting seemingly everyone.
Not true about the sniper population and being skillless - actually, I’d say it requires more skill.
You need to be more aware of your flanks, of the timing to move, and make use of strategy much more percisely. The top players of default gameplay still come out equally or further on top of 200%.
Now when i’m playing normal 100% damage, I find it so trivial to run into the line of fire or in sight, to get past a point - EG argonne fores B->C hill, or across the train tracks. Naturally, before I played 200% I “dared” those things without much thought anyway, since you only need to know how to zigzag. The point is, you can’t do that on 200% without planning the right timing, which just makes 100% look like childs play after the experience.
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The 200% damage is much more “adrenaline packed” but not chaos - I’d agree with the players who’ve said its “the real way to play bf1”. Examples are: shotguns are easily beaten with regular guns and faster reactions, and bad smg08 players etc have no kill speed advantage so their cheese weapon comes to nothing. In short, you learn to react and aim a lot faster and more accurately in 200% if you’re a decent player, which definitely makes you all-round a better player. Alternatively you’re already bad at BF1 and become worse by spraying bullets hoping for the double damage hit; those players end up with big deaths.
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People don’t all go sniper, when you only need 2 bullets or sometimes 3 to kill a sniper, what’s the point in relying on a clutch 1 hit weapon?
Besides that point, on our server I disable the scout class as a whole from time to time in the 200% mode, so that people get up close and personal.
Everyone thinks they know the best ultimate OP weapon for 200%, but I’ve found my favorite normal weapon (federov; medic) to easily beat all other cheese weapons simply because i’m most familiar with how to use it. It isn’t a matter of imbalanced game mode, it’s more “know your weapon, and you’ll kill anyone”. That’s once again skill based and helps you improve more.
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In general it’s a lot more realism to the playstyles, and a lot of fun. We’ve enjoyed it 3 weekends straight now and plan to continue doing so.
And yes davey, 200% is up on Sundays on the ACE servers; the ACE server is active every single day along with A1 however, just not on 200% for the rest
Population wise, roughly 40% of the weekend oceanic population love and prefer 200% dmg to regular mode after experiencing it and returning for more. I’d say a majority of the rest can’t even find our custom server.
And we don’t remove the 3rd person cam.. not related to 200% dmg We have had those other fun custom modes for a round as said earlier though!