Hey everyone,
If you could set the Hardcore Bullet Damage, what would you set it as?
Hey everyone,
If you could set the Hardcore Bullet Damage, what would you set it as?
Hey everyone -
It appears the little vote button is a bit hidden. Apologies. We’ll work on that.
It’s right beside the View Results button, so when you make your selection, click that VOTE button and you’re good to go.
-Braddock512-
125 or 150, Still having to actually aim while decreasing the bullets to kill slightly
IDK, I feel that the old original system was better, but did make “God Tier” weapons.
I think 150 will do.
+1
id be for 175, not too much but no too less
As much as I despise hardcore in battlefield 1, I and many many other would like it if the damage would be 200%.
+1
I like 200%
Whatever value is implemented.
PLEASE CONSIDER REDUCING HARDCORE LIMB DAMAGE.
Maybe we could even disable auto-rotation aim assist in this mode, so you know.. snipers weren’t auto-aiming infantry flattening machines.
Hardcore is hardcore for a reason, can we please have it back to how it was in BF4 please?
We need weapon balance, 200dmg dstroy it
For me 150dmg is perfect:
2 hits/kill on Self-loading Rifles
3-4 hits/kill on LMG’s
Special mechanic for snipers. You need a chest/head shoot for OHK outside of “sweet spot”
150-175 would do well. And we would love to see a classic style hardcore. BF4 Style.
Details?
-Braddock512-
Given 60% in BF4, which is 166.66666… in comparison… 175 is the closest followed by 150. Depends on what people want.
However I myself would like the weapons to be rebalanced for hardcore (having different damage models in hardcore and normal) so that it is as good as possible
100% agree.
Hardcore is very poorly implemented.
175% for sure so at least the snipers wouldn’t be one hit to the limbs. I find this a little annoying playing on 200% damage. I’ve been playing hardcore religiously since bc2 and I think it’s too much. The 175% would give everyone that bf4 hardcore feel that everyone’s been craving (certainly I have).
I never understood why they never modeled the weapon damage to hardcore standards and then just add the multiplier for normal. It would certainly give a more overall balance to all modes.
Got to be 175 or 200 ..
150% will do. 200% is just 1-2 shot kill left and right :\ no skill, and no fun