I don’t actually have an issue with HC being too hardcore in damage, @TickTac77
My issue is the friendly markers and I don’t like that they changed this from earlier HC installments.
As I’ve shown in the calculation in posts above, 125% damage is actually a BUFF to snipers, not a nerf. Save the M95, all others are still OHK at all ranges upper body shot, while other guns get significantly weaker. It might be hard to believe, but 250% damage instead of 200% would be better to bring the guns closer together, how crazy that might sound even. Snipers wouldn’t benefit at all, while bringing down the BTK of other guns.
That would actually take us close to the damage model of Insurgency, which is INSANELY hardcore. In that game you have to choose between high mobility, low armor or the opposite. If you take low armor, many assault rifles will even OHK to the chest. If you take lower mobility and high armor you can take 2-3 bullets to the chest, AT MOST. It’s balanced between snipers and assault because the non-sniper guns are also very lethal.