Hit Detection

So again your “facts” are wrong and exaggerated.

So you took the cei rigoti for example. First off the gun doesn’t even drop off till about 33m, and when it does it goes from 38 to 28. So with higher mathematics that comes out to a 1 bullet kill difference. So tell me how you got your “facts” of 4 to 8 there. Let me take another one you brought up. Autoloading 8, first off the drop off is not drastic, but again we are talking 42 to 30dmg…again only 1 bullet kill difference.

And yes I use the BAR, why, cause I like support and I feel most comfortable with it.

Before you tell me to read up on my symthic..maybe you should get your facts straight, and maybe see that your example is bad.

So again your “facts” are wrong and exaggerated.

So you took the cei rigoti for example. First off the gun doesn’t even drop off till about 33m, and when it does it goes from 38 to 28. So with higher mathematics that comes out to a 1 bullet kill difference. So tell me how you got your “facts” of 4 to 8 there. Let me take another one you brought up. Autoloading 8, first off the drop off is not drastic, but again we are talking 42 to 30dmg…again only 1 bullet kill difference.

And yes I use the BAR, why, cause I like support and I feel most comfortable with it.

Before you tell me to read up on my symthic..maybe you should get your facts straight, and maybe see that your example is bad.

I agree gun sway would be a better solution, but you know the drill. You will see threads come up stating that their controller broke cause their gun keeps moving…and then state only OOR causes it.

I agree gun sway would be a better solution, but you know the drill. You will see threads come up stating that their controller broke cause their gun keeps moving…and then state only OOR causes it.

I agree gun sway would be a better solution, but you know the drill. You will see threads come up stating that their controller broke cause their gun keeps moving…and then state only OOR causes it.

I agree gun sway would be a better solution, but you know the drill. You will see threads come up stating that their controller broke cause their gun keeps moving…and then state only OOR causes it.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

The thread is about hit detection and getting resolved. So this is on topic. Mischkag himself stated he can’t solve the problem if we don’t supply him the evidence.

As kingtolapsium and others have stated, the updates shouldn’t have made it so that one with low latency shouldn’t have issues hitting enemies. If this is happening it’s beneficial to show it so it can get fixed.

With respect, the time it takes to capture a event is no longer than typing a post in this thread.

What is going on?
On my side, there’s like 30 new post’s in this thread. Mainly VBALL_MVP responses to old stuff..

Is it only me? Or is it like that for everyone?

So this is the fifth time this has happened to me!!! I’ve gotten out, gotten back in, switched main weapons even repaired the Tank to no avail. When you shoot other tanks it’s just a puff of smoke.

Many players have this problem. Mischkag is looking in to it.

Have you tried to see if your 3rd person crosshairs are lined up where the first person crosshairs are? There was an issue in the beta where the 3rd person crosshairs were WAY off from the first person, by a lot.

Full disclosure. I watched on my phone and couldn’t tell.

Yes I tried to aim off target in both directions in 1st and 3rd person view. Still the same thing no damage. This has happened before too same results. Also I’m not able to do damage to destructible environments. Such as walls, buildings, vehicle’s and flowerpots.

I see it too. Thought it was going to make my head explode.