Hit Detection

I have enjoyed reading the feedback from both sides on this issue. I remember how bad things were when BF4 launched. It was horrific. You guys made a lot of strides in improving the game, and it took over a year.

Sadly, it looks like you went back to the same networking model you were using when BF4 launched. I am constantly getting packet loss icons and time out icons, even though I know my internet is stable and solid, the issue is with your servers and coding.

Right now your hit detection can be atrocious. I attribute some of this to lag, other to the game itself. I have the same issue that everyone else has with shotguns, the shots DO NOT REGISTER! Same goes with sniper rifles.

Shotguns are not overpowered, in fact, I feel some are underpowered. The issue is the horrid lag and hit detection. It really needs to be addressed.

People have been asking for region lock for as long as I can remember and we have been really vocal since BF3. Trust me when I say this, the people that are lagging out of region KNOW FOR A FACT THEY ARE LAGGING! Maybe 1 out 1000 is genuinely oblivious to the fact they are the issue, but the rest know what they are doing, which is why in BF4 you have a flood of Asian players (Japanese) flooding US servers. They were abusing the system and they knew it.

I understand you want as many people to have access to the game, but you have to draw the line somewhere. Why should the high ping players be allowed to ruin it for everyone? Remember, everything we do online here is a privelage not a right.

I like the idea of region lock. People can still play out of region but only when part of party (squad) and invited in. Otherwise play in your own region.

I remember the BFBC2 and early BF3 days when the South Americans would ruin the South US servers until you took them away. It was horrible. You know the moment they would join a server, as the hit detection and latency when though the roof. If you looked at the scoreboard at the bottom you would see a player with BR in their name at the bottom who has just joined and whether he meant to or not, ruined the game.

I would love for DICE to lead the way on improving the multiplayer environment in gaming. As someone who left COD for BF because of the lag and cheaters and who just dropped Destiny as they have one of the worst multiplayer experiences known to man and really refuse to admit the problem and work on it. I would love for you guys to step and say this is how we can fix this and work on improving the servers for everyone.

The idea of low ping locked servers is also a nice idea. As is the idea if you ping is over a certain point (say 200-300) you are locked out of most servers and only have access to higher ping servers. You guys had the training servers on BF4 so people under rank 10 had a place to play, you can do the same here with ping. Microsoft and Sony need to realize this is the direction gaming is going. While most people will still be able to play, some people will have to realize their setup is not up to par (Not much different than having an old PC that cannot handle a new game)

I like the developer feedback here in this thread, it has been something that is lacking from all developers. You have a great community with these games and they can offer you feedback that you just cannot get from limited QC on your end. We want you to succeed as we love the franchise. Please keep communicating with us, it means a lot to know that you are listening and working with us.

Also your spotting system is completely broken. I know you have the stupid spam cooldown (which I have no idea why you thought this was a good idea) but we have to spam it to try and once in a blue moon to actually spot. Spotting has been in the game forever and one the features I like the most, especially with campers. Please bring it back to its glory and get it right.

You mean like Japan and the EU? Oh wait, they do have servers and yet they flood the US east. I wonder why? (Sarcasm).

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The original question was why does anyone care about the player playing out of region having a smooth experience, and the answer is as I said

Now what others choose to do is upto them. Also bare in mind that some people have friends who actually live in other regions, and have to cross regions to play together.

You have to be kidding.

Its a game for people to play together, now a lot of regions dont have their own servers, Africa and South America are prime examples. So they have to join regions that are not ideally optimized for them.

Read the posts mischkag explains it all really well.

South Americans do in fact have their own servers in BF1, also they will be adding Africa and 2 other regions(I think at the beginning of next year)

I played in a server last night with a 200ms ping. It was fantastic. Smooth game play, excellent hit detection. If the game would run like that in region it would be great. Lately I’ve been playing OOR in 150ms servers and get a decent experience, but 200ms was even better. I wonder what the limit is before the game actually plays worse. I can no longer stand to play in local servers at 30ms. Locally I get single shot weapons that often don’t register hits, frame rate drops, and getting killed instantly by some guy with a lmg or pistol.

removed - Swearing is a violation of the forum guidelines

It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players.

What did you do guys. First game and it is full of regionhoppers. Lag to hell and back.

It’s a bit the same with spotting ground vehicles…but with planes the complete opposite. I can spot a plane when not even pointing at it. Odd…

Planes are the only thing I can spot when this is happening. Sometimes ground vehicles and sometimes not.

Yes but we need to be educated on the subject lol been discussing said issue since BF3. Anyway, without ping limits (which PC players we’re able to enjoy up until BF1), without something in place to ensure pings remain reasonable, players will continue to connect poorly and wreak havoc with sync.

The “patch” seems like another step backwards. sigh

I suspect the spotting issues and the hit detection issues have the same root cause.

Got ya topped..
Played yesterday…vame up on an enemy..started shooting and getting hit matkers…only to be shot down with 3 rounds..
Medic revived me and came back with rifle shooting animation and it was stuck…not firing any rounds..or sound,but gun was recoiling/firing on its own…until I was shot again…
Also been stuck in Morter after using all the ammo…wouldnt let me go back to rifle…until I was killed…also have had issues where I cant ADS…or shoot…Kinda like I was a victim of a Lag Switch…
Hope issues get fixed …cant see buying premium at this point…

I shuddered when I read “lag switch”

It is broken when you have to hit the button over and over again to get the initial first spot. Not consecutive spots but A SPOT in general. You sometimes can be just meters away and the game will not allow you to spot for some players. There has been MANY players complain about this issue. The issue does not effect all players but it does for many it seems. The spotting function does work properly sometimes also. I played a game just recently where the spotting feature worked properly and I loved it. Then I play matches where it does not work properly and it sucks. I dont know if this has anything to do with the ping/latency issues but all I can conclude is that it does not work a large majority of the time for me and many other players. [/quote]

I have to say that it feels consistent with the whole lag issues.

Jupp, the game behave even more erratic now after the patch.

There is something that smells bad with this games handling between servers and clients.
And the suppression system is not making it any better either.
WTF moments in this game is STRONK.

It should come as any news that a 60hz server with players that have a latency span (ICMP echo latency(UDP packet latency will atleast add 10-20ms on top of this)) from about 15-200ms is behaving like a dude that smoked something bad for a week. There must be TONS of data from BF4 that does behave in similar ways. And dont come and say that BF1 is a new and updated game, i will have a hard time to believe that they overhauled the whole “netcode” since BF4.