played a bit yesterday
saturday tried to play twice and quit quite quickly quit…difference was like chalk n cheese.
netgraphs no different…zero packet loss…but we know that one lol
pingplotter…routes changing on udp more on saturday…bit of raised ping isp side…normaly between 4-10ms on the first node but this one was spiking to 100ms.
thats the only difference.
ive been observing this for 2 months.
old isp was a lot worse.
After BF3 & 4, it would surprise me if it didn’t get worse with each patch.
Even BF4, which launched in such a shameful state, managed to break more things as they attempted to fix all the broken things.
Seriously, DICE have proven time and time again that they just are not good at what they do.
Well… I suppose to be fair, they are good at some aspects - graphics and sound design are always impressive - but putting everything together into a reliably and properly functioning finished product seems to be their weakest link, and that’s really kinda the only one that counts.
I’m always stunned with each new game and every UI update what a consistent mess their UI always is.
Just look at the patchwork of how you track similar but separately implemented achievement/assignment type things…
Medals are viewed and tracked one way, ribbons another, specializations yet another, weapon unlocks, community missions, etc., etc.
Each one is really the same kind of thing - a multistep assignment with a goal - yet the methods of tracking and progressions changes with each one.
And each implementation is a slight improvement over the one before but the improvements never get applied retroactively and each new implementation always includes at least one glaring shortcoming that makes you say, “why did they do that???”
E.g. - medals are just a mess; choice of 5 at random, choices and progress reset weekly, steps that have to be done separately and in an order that many times defies logic, but at least you can fairly easily view the 5 active ones from anywhere in the game or main menu - however, can anyone tell me how to view the numerical value of your progress anywhere, at any time other than via the circle w/ number that appears for a second or two after you achieve an increment?!?!
Specializations goes back to the much more logical model of BF4 medals - all active at all times, work on any element any time you choose either actively or passively, pick one to track - but to access anything but the chosen tracked element from within the game is convoluted and confusing.
Community missions - viewable only in the main menu; assigns a fairly high number of things to achieve, so that it’s guaranteed to take more than one match; however, no way to view progress without exiting the server back to the main menu - no small ordeal itself.
Leaves me trying to manually count resupplies/lmg kills/whatever in my head so I can try to have some kind of guess as to when I might’ve completed it without having to leave the server.
[EPIC FACEPALM]
I could go on and on and on with the little UI/UX elements that either make no sense or are just plain broken.
But hey - at least they got rid of those little orange indicators in BF3&4 that showed you when you had unlocked some new item - and then either never went away or just kept reappearing…
Oh my god, those things drove me insane!
And the fact that they carried that issue over from one generation to the next (did BF:H have it too?) - that was just like pouring salt on a wound.
I’ve played round after round over the last…bit and have been defensively saying it has to be something else - well other than bad from game to game, that is to say one game it’s snappy and happy with the next round and you’re dumping at close range 9 shots from some smg and it does 12 dmg - so without being a doctor i’ll just say i’m patient…grr.
As a side note, why did DICE ask for thoughts on the service assignments and then not bother to alter them? Or make changes to the beta maps when we offered suggestion - they just pumped them out? Or have these forums/reddits/twatter thingy’s and then not change anything? For seeming to be more in touch with the community they seem more obstinate to do whatever they so choose and then pat on the head those who sell their gear - I am not pleased. We have all these PTFO skins and so many of the assignments or whatever have nothing to do with PTFO’ing - I hate bringing myself down to just doing it to do it…it seems so 20’s-drinking-college-mistakes-were-made-age…
I have hopes for the patch but will be more skeptical - thank you much for the info.
Who really knows what happens in the studio? For all I know they could be running UX on the ideas internally. Some ideas just flat out don’t belong or don’t work. They may have made decisions, but are locked in on other issues/systems (server performance issue). I do know Incursions is definitely the priority. EA is pushing it hard. Server performance has to be top notch for it to even matter. And those issues have to be hit before any, if any, incursions based RSP changes are integrated.
The new sh#t is 999 ping unenjoyable…bybye dice have fun with the casual crapfest. Next to nothing has changed. No Ping locked servers, no real hit detection change. Only more damage to guns an faster kills. Seems all good devs at dice work on the lootbboxes in BFRont2 to press the most money out of the players
I would add to that… Any player on here who has had such an unenjoyable experience… AND buys Battlefront 2, deserves all the headache they get. I LOVE STAR WARS, but am not buying anything attached to EA/DICE again. People who continue to # and moan about how poor this game plays (and it does) then buy early release copies of BF2 and expect this company to change how they operate are apart of the problem. Are you upset thatches game plays worse than on release? All these companies understand is money, show them with your checkbook or quit complaining.
There has been plenty of relevant videos posted and each and every time you and or your friends dismiss them as something being wrong other than the game.
Actually they haven’t been dismissed. They have bean prooven to not be OOR or anything else that it was claimed to be. The reason why you choose not to accept factual evidence countering your claims is not our problem.