I really hope DICE goes back to the original design of BF and make it so that the Vehicles do not have Unlimited Ammo and Auto-Regen. I really miss the old days where you had to do flybys over the Airfield or drive up to certain spots with ground vehicles to get resupplied and repaired.
I really think it would really help in preventing the dominating issues we see with some vehicles now. They would have to back off from time to time and rely on team work more to survive. It worked really well back in BF1942 so it can work well here in the new BF1 as well. In my opinion.
I also hope they do not allow players that are riding along in the vehicles to be able to repair them as they are in them. So please no passenger or gunner in the planes fixing them as they are in a dogfight. Nor in ground vehicles either if that crosses the mind’s of some Dev’s as well. Basically I don’t mind a soldier on the ground being able to GET OUT repair, just not while they are riding along in the vehicles.
Anyways… Call me Old but I really miss that part of the Vehicular gameplay from back in BF1942. It brought so much more to the game than the easy none worrying way it is now in the current BF games. BF has been dumb’ed down and made to be as easy as possible. Not sure if it is to just cater to this newer generation or what but it is a bit sad in my opinion.
This is all just my opinion and something I really hope DICE does with this BF1 game they are making.
I agree 100%. Though, if Classic preset is in the game (hopefully it is - and as the default setting!), it will at least get rid of the auto-repairs and health-regeneration. I don’t like the way they handled vehicle ammo in BF4, but unlimited ammo (BF3 and Bad Company series) is maybe even worse. It should be limited with the ability to resupply at base or at objectives.
I’d like to see this return too. A good tank player can wreck havoc on the enemy team if there aren’t any good pilots in the server, and limited ammo would force them to return to a base and give the enemy a chance to grab some footing. I can’t remember, but I believe air fields resupplied vehicles? They definitely resupplied jets and helicopters. Tanks though, I can’t remember.
In either case, it would be a great way to limit the usefulness to vehicles, and it would give back that additional layer of strategy in using them. Planning out routes and figuring out what objectives to hit before retreating.
Maybe one or two objectives on the map allow ground vehicles to be resupplied in addition to the uncaps. That might offer more strategy, as well as a reward that gives a team a small edge.
Yes! I agree! Bring it back BF2 style. Return to base for repairs and resupply, Or find a safe place for your team to physically resupply and repair you
If everything will be realistic in ww1 terms, this will be the least enjoyable game in the last 20 years. Stop trying to aim for that because you will have nobody to play with in under two months. It’s a game after all.
Also did you just beg the devs to actually prevent tank/armor gunners from repairing? That’s like… wow. You’re the kind of people I honestly wish would buzz off from my tank/LAV in BF4 for being so useless.
Realistic? No one is asking for realistic. What comments are you reading?? So far, all comments want to be able to repair, but not auto repair. You “buzz” off
No auto regeneration, no ‘unlimited’ ammo. That’s asking for realism.
There’s a reason why hardcore mode servers on BF4 were so rare and empty.
Seriously did you guys get raped that hard in BF4 that you’re pushing for as much changes as possible?
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And yeah I didn’t read the getting out part correctly. Still, there won’t be any helis and what’s the problem fixing a boat while you’re in F4?
You misunderstood some of his points. It’s not about making the game more realistic, but rather about making the experience more enjoyable for players. Removing auto-repairs and unlimited ammo makes it so that more strategy is required on the players part, and it would increase the skill ceiling some of them. Given, maybe not by much… but it still adds those additional layers of strategy to the experience.
As far as repairing goes, he’s asking that players are not able to repair WHILE inside of vehicles. That way players need to expose themselves in order to repair, instead of doing so in relative safety.
Really? Cause it sounds to me like he wants hardcore options enforced in this game throughout. How about having the option for a hardcore game mode just like in BF4, and let the players decide for themselves what’s more enjoyable for them?
Yeah, caught that too late. Still, what’s the big deal if someone repairs his friend’s boat while in F4? How is that ‘less enjoyable’? F4 Spot was basically for that.
It’s not about realism, it’s about balancing. It’s no more realistic than a medic giving a med kit. Don’t worry the game will still be fun. This is coming from someone who loves to fly helicopters and I don’t want my helicopter to auto repair. The request has nothing to do with getting rapped, it’s coming from people that have played battlefield both ways and found it more fun without it.
It’s not that simple. Unfortunately, a lower health model really changes the experience, and not all players will enjoy playing Hardcore just to experience a formula more similar to BF2. Limited ammo isn’t a big deal, imo. I don’t believe that would diminish the experience at all.
Removing auto repairs could be a bad thing, for sure… but it all depends on how they do it. It could make the experience more satisfying for team players, but on the other hand… if players never help each other, then it could make for a frustrating experience as well. At the moment, these modern Battlefield games aren’t designed to allow for enough teamwork, and if you put this idea into BF3 I don’t believe it would work as well as players wanted it to.
For example, renamable squads alone played their role in allowing for teamwork in BF2. Not all players played the objectives, and a lot of players were lone wolves… but the game allowed players seeking teamwork to find each other. If you were dedicated to being a tank player, you could rename a squad to “tank” or find a squad that already did so. I’m not sure how frequently this happened, but it happened enough for me to remember it. It brought a certain level of organization to the table, and that’s what these modern titles need for the more intimidating features to be incorporated.
It can be argued that repairing makes vehicles far more useful than they should be. With transport boats, you’re exposed, and you can’t exactly get out and repair them in water. I don’t think those are a problem, but jeeps and certain helicopters? Can’t say I’m a fan.
When I say hardcore I am referring to any kind of change from the ‘normal’ preset where HP regenerates, Ammo is ‘unlimited’, you can repair from F4 and there is a map. Any or all of that changed = hardcore, in my lingo. Sorry if that wasn’t clear.
Don’t know about you, but when I’m not playing with friends on TS, one out of 100 players actually help out in vehicles. In most cases my gunner steals my vehicle once I’m tired of him not doing anything and going out to repair myself.
Oh yeah, and they also give out my location when I wanna sneak on something, by pointlessly shooting at high flying stuff.
Players never almost never help each other. Atleast not on EU servers.
BF4 Allows teamwork on a level that the average player cannot even comprehend. Problem is that everyone are potatoes.
That is pretty nice on paper, though I’m not familiar with US servers but on EU servers I can see an ‘eastern-european’ or ‘middle eastern’ localized players who are unable to read, going into your squad (in purpose or by accident) and ofcourse, not doing anything.
I wasn’t a huge fan of Scout heli repair monkeys myself, but they nerfed the repair speed so drastically it barely does anything now. The only thing it does is getting the pilot out of disabled status. Aren’t helis confirmed for not being a part of bf1 anyway?
By no means am I saying that they don’t allow for teamwork - just not enough of it. More specifically, they don’t do enough to allow players craving teamwork to find each other.
That never occurred to me. It’s usefulness would definitely be lower in Europe - I imagine a lot of countries speak their first languages. It’s just an example of the small features that could all contribute a small amount towards a bigger picture. Ideally, I’d like to see bigger features be incorporated to encourage teamwork.
Yeah, it’s likely that this won’t be an issue for BF1. It’s still a valid concern, though. Imagine if transport trucks allow for repairs, and full squads can exploit this mechanic and drive through heavy amounts of enemy fire. If the mechanic is balanced, and vehicles only become a bit more useful then I don’t see an issue - teamwork is rewarded without making the vehicle too effective.
I don’t mind the ability to repair vehicles such as the boats and scout choppers (in BF4 obviously). Auto regen is ok for non-hardcore servers. I think there should be some rules however: the auto-regen and manual repair can only begin at a certain time after damage has stopped. Therefore repairs will not take place during a fight. Obviously the auto-regen must be much slower than it takes for the pilot to land and take repairs from the ground. This way insisting that they get out and make the repairs vs flying away from a hot zone and waiting to heal
With the unlimited ammo, this is one of the single most ridiculous luxuries offered to vehicles and anyone would be justified with expecting it to stop. Big deal if you have to stop your 21 kills streak to get more rounds. All infantry have to do so. It should be a conscious thing on the mind of the pilot of how much ammo they have. Especially, when they basically have the resources to decimate an entire building to get one guy who ran out of rockets a long time ago and is therefore defenseless.
Let’s not mention that the vehicle pilots are able to fight and repair in their vehicle until it is critically damaged, then simply exit the vehicle with a full load-out and ammunition to their liking. I’ve heard rumors of a pilot and tank class where you have a limited loadout if you loose the vehicle. So this may solve that portion of the equation.
Only if we have no auto regen for infantry as well. The ammo thing would just be boring having to drive across a large map back to your Base all the time. Terrible idea. Vehicles will already be without thermals and active protection. And now you want to make them even more ineffective. No thanks!