I used to play Battlefield 1942, Battlefield Vietnam, and Battlefield 2, because when those games were out they were quite ground breaking and offered the most realistic and fun open-world milsim combat.
In my humble estimation, Call of Duty is the arcade version of that. I’ve seen gameplay of some COD title or another, and tried to play Bad Company 3 which struck me as another fast running, arcade style, spawn and talk shit with teenagers piece of fluff.
It would be wrong to say that bf4 isn’t more of the same shoot-em-up action, because the majority of the maps and game modes are designed to encourage that.
However bf4 also offers larger games maps, mostly in conquest game mode which offers multiple vehicles and paths around the map which offers game play much in line with bf 1942.
Not quite the silliness of CoD, but it’s pretty silly. I’m not sure there’s a decent way of making a BattlefieldIf you’re looking for realism, I’d suggest looking elsewhere. Project Reality or ARMA.
right on. I’ve been playing ARMA 3 since it’s official release and I’m blown away, but I see videos of Battlefield 4 that look incredible. Plain vanilla ARMA 3 is pretty basic in terms of variety and knock-out spectacle.
My go-to is 64 player hardcore conquest large, and it certainly is evocative of BF2 in some ways in that scenario. The shooting is certainly tighter though.