I currently have a gtx 1080 and an i7 8700k and can play conquest at 2k with very few fps drops but am upgrading my monitor to an acer z35p ultrawide screen and am considering buying a new gpu.
So the question, how is performance at 4k with the rtx 2080? would my cpu hold that gpu back?
I am not fussed about performance with ray tracing on as I will probably not use it in bfv.
If you’re not going to use ray tracing, you would probably end up keeping the game in DX11. Most of the performance issues are tied to the API. If you keep it in DX11, you’re always going to get poor CPU efficiency. No matter what GPU you buy. If you run the game in DX12, you’re going to get frame latency, and dropped frames. There’s no way to fix both of those DX12 problems until DICE start developing Battlefield games in DX12. So pick your poison. If you’re going to stay in DX11, I wouldn’t even bother buying a new GPU. As far as 2080/8700k in 4k, your CPU is not going to bottleneck the card. You can run a Ryzen 2600x without bottlenecks at 4k. High resolutions give the CPU a break because there’s less frames being processed. That’s why people benchmark CPU’s at lower resolutions… Unless you’re AMD, then you benchmark your CPU in 4k, and nobody seems to notice. lol.
Not everyone can feel the input lag. Some ppl notice some ppl dont.
Same with 60 vs 144 hz. There are some ppl saying they dont see the difference.. well i couldnt go back to 60 thats for sure.
With FFR on in dx11 I often feel I’m slightly behind in firefights, with ffr off I’m on par. Dx12 feels like a nice middle road, sometimes I still feel I’m behind in time, but most of the times it’s accurate. Unfortunately it won’t cure the one frame deaths, but that’s a different discussion.