I think both people in the plane will switch to the pilot class, so I’m not worried. Also, most ‘sniperspots’ will probably not be all that high up, since the buildings are 3-4 stories high at most and can be easily reduced to rubble.
Planes are not taxis. If you are in a plane then you fly it and do your best in that plane. Do not just use it to taxi across the map. They should make it that one can only jump out the plane once it either lands or it is below a certain health percentage.
Yeah I use to be hardcore on that, dont leave ya tank, die with it rather than let it get jacked and end up in the enemies hands. Now pfffft ill run it as long as I can and when its times up ill get back to the pound.
If its toast then but not finished off then ill finish it myself with an rpg sometimes.
I disagree, sometimes your team is just not taking flags, their heavy vehicles have pressed up and your coming in straggle waves, cant get as deep into the map as possible. You know what I mean, none of your squad has spawned, theres one crew battling for a flag cap and its in the balance. If they win it sure you can spawn and help, but if they lose it then you have no purchase. In these circumstances I look for a jet or choppa and fang it across the map balls deep capturing a back swing flag…someone has to do it.
if DICE wanted ww1 realism, then the pilots would not have parachutes. ww1 commanders worried that if pilots were equipped with them, then pilots would be encouraged to jump out prematurely from their aircraft.
only spotter Balloon pilots had parachutes through most of ww1.
From what some have seen and I. If you spawn into the tank or plane you would become that class. If you jump into a tank after spawn as Infantry you can come out as Infantry.
Players can spawn into the back of a plane or airship then parachute out as the Infantry class they selected.
I need to confirm this but it looks as if you are not a Tank/pilot class you can’t self repair.