How to Balance/Fix Jets

i don’t think spiraling and honey-traps is gonna cut it in a dogfight my friend xD, pardon the pun.

You wouldn’t think so.

:slight_smile:

You’re taking EVERYTHING I say literally… I mean stealth jets need to be MORE powerful in dogfights but if you are top dogfighters pub heroes will be no problem when in attack jets facing a stealth jet.

While it would make sense for pubs to balance things like that. Battlefield is not supposed to be a game for lonewolfs.

Look at how many people complain on how a single pilot can dominate blablablabla..

At least with this, teamwork will be mandatory for Jet Pilots to actually dominate.

My vote would be NO for balance between stealth and attack, their roles should be clear. (assuming dice is reading this lol)

Got you there darknezz XD

Jets need nerf

Impossibru, I am?

I believe what matt is trying to say … Stealth jets need to be more dominant in a dogfight, not sure how but it’s meant to be like that. And i’m inclined to agree with this statement … whether it’s making the turn radius faster or perhaps a different way; it seems like a good idea! :). Ground jets should stick to ground targets and the stealth should be there to support them in completing their objective. Don’t agree? well you’re welcome to say why :slight_smile: Remember golden i’m not here to say you’re wrong, infact i signed your petition. But this is matt’s opinion and you shouldn’t be so serious about it; like he says. All opinion based, hence why it’s the forums! :slight_smile:

J20,F30 and Su50 all need to have same stats
its unfair that su50 can turn twice as fast as j20
symetrical balance is what is needed SKILL>unlocks and stats

Well said MadarHR!

F-30? ok. Anyway.

They should not have same stats but stats that counter each other.

Maybe.. but if the SU-50 had higher turning speed and perhaps the J-20 had more damage … i still see the SU-50 being more dominant :frowning:

I agree completely, but instead of messing with the turn radius, as I’ve said many times before, I insist not to make the turning radius’ between the two types of jets completely different.because if they both can turn to the same radius stealth will still dominate attack because they can after-burn and attack cannot. The reason I am persistent in stating this is because I believe attack jets can have a good fighting chance against stealth if at least they can maneuver to the same degree they can, only that they can’t do every exact maneuver stealth can perform.

See, having them both somewhat equally balanced makes it so we don’t have to rely completely on our stealth wingman. Since most of the time they are derp and will not cover you. Now if it’s a Flanker < Hornet type of comparison between attack and stealth than I am all for it. Because a good Flanker pilot in BF3 could easily destroy a decent Hornet pilot.

The cannon damage could possibly use a slight increase in toward other aircraft but I personally think the biggest change needs to be to maneuverability. I played with the SU 50 earlier today, and as people know that thing turns like a bat out of hell. The thing has such good maneuverability that the gun damage didn’t really become an issue because you can consistently have enemy aircraft in your sights for significantly longer compared to the F35 or J20.

It’s actually hilarious how easy that Su50 can dominate every other jet.

good point.

but if anything. Think they should drop the F-35 and put in the F-22. IMO

Changing the F35 to and F-22 has no affect on gameplay, it’s only a model difference. DICE can make the F35 work however they want in the game, unfortunately it seems they made it terrible, again.

And this is why I made this thread. To GRAB their attention and have them listen to us and fix these issues! The more this thread gains support the more they are inclined to listen to us.

No they are not. Take a look at the “We want Bots” thread. over 150 pages in total and they laughed at it. Fuck them.

Well bots isn’t really that practical especially since the game is already out. And there is a campaign where you can fight all the bots you want…