/signed. I painstakingly unlocked everything in the stealth jet hoping the 30mm would be a vast improvement. How wrong I was. Also I really think the air radar needs to be static rather than moving along with you; it makes you lose perspective far too often. I have occasionally been out of bounds and died due to confusing the hell out of myself, lol.
The flanker and hornet did have a difference, but it wasn’t by much. A better pilot could sometimes win with a flanker, and a superior pilot could normally always win. But this new jet system, having one jet do 8G turns and the other jet doing 15G turns is broken. Honestly, i think fixing the turning radius and shot damage are the first two most important things. The 3rd person FOV is playable with the current jet stream system, but I would prefer it at 90 FOV. The radar seems to add a new twist to DF, so people will have to learn new stuff.
NO. I don’t like any of that one bit. Give us back BF3’s third person camera. The new one is absolute crap. It feels like glue. Ace Combat’s third person camera is better than that crap.
The jets in BF3 were on rails, and if you didn’t know how to exploit the reverse rudder, you will lose. Would it hurt to have better handling and balance turn radius? It seems you just want the jets to be exactly the same as BF3, so you don’t have to practice. It’s supposed to be a new game with a new feel, but they made the jets broken. I don’t want 100% exact copies of BF3 jets, but something a little different in the handling and availability of dogfighting moves being used, instead of switch and reverse rudder spam.
They really need to add the F-22, and if they can’t, then bring back the F-18 and rename the jets in-game to fighter jets. Then, give them all the same handling.