Make casual side and a comp side.
in the comp mode it will be different ranks etc Private to General. If you win you become closer to rank up and if you lose you rank down. How many points you get or lose for every win/loss is based on how much points you gathered (objectives etc)
This is the best solution to make the game more teambased for everyones enjoyment.
Casualside is just how bf4 is now. you win or lose.
I like the suggestion, but I do not think it is practical. Battlefield already has many team-based elements. Even random players who do not know each other have to use some sort of teamwork- squad spawning, reviving, repairing, supplying ammo etc.
I like it. But if youre average, you would stay the same if you win half your games. I would say if you win you get points toward ranking up if you lose you don’t get any points.
This kinda sounds like how Halo used to rank people with its skill rating system IIRC. People loved it back then, would probably be a sound system to have in Battlefield.
Although I do think that the rank system should stay the same and it should be the skill stat that changes based on whether you win or lose. This way everyone still gets a sense of progression but the people who really want a competetive ranking system can have one as well.
Whilst I like ur idea, should people be penalised for being put on the worst team coz if they were to implement this feature they would need to get the faction balancing right, coz as we all know bf4s is pretty bad!
This won’t wörk. Match making may try to put you against players of similar ranks, but as soon as someone of a higher rank who has the server bookmarked joins the battle, the lowbies will get rekt hard.
Well I guess Verdun would be the biggest example to look at since its the only other multiplayer ww1 shooter.
There is OK team work in Verdun because the game mode forces you to all work for the goal of taking the enemy trench. Or defending it when your attack turn is over.
Also every squad has an officer and basically the Officer can issue attack orders and the squad always spawns on the officer so basically the Officer can force his squad to play the adjective by just going to the adjective and making his squad spawn there.
This works in Verdun because its a relatively small community and you don’t really have any trolls who would purposely get their squad killed. Idk if it would work for battlefield since they already layed out the classes and I don’t think being an officer would be the funnest since Officers were only armed with Pistols.
In Verdun officers are pretty strong up close since revolvers are 1 hit kill and semi autos are 3 hit kills accept the mauser broomhandle which I believe is a 4 hit kill.
Here I was a Canadian officer notice Canada’s distinct bayonet for the webley. The only thing that really killed me was the guy on the enemy team with the MP-18I