I don't need numbers, just colors.

Link to section: It would be nice if I could see how robust the other players’ latency / ping speeds are by a simple color indicator by their gamer name. Red is “bad”; Yellow is “warning”; Green is “good”.It would be nice if I could see how robust the other players’ latency / ping speeds are by a simple color indicator by their gamer name. Red is “bad”; Yellow is “warning”; Green is “good”.

Link to section: Destiny does this to great effect. I can quickly look at the colors during the match and see if there are lots of “red” players. If there are, then I leave the match and find a highly “green” populateDestiny does this to great effect. I can quickly look at the colors during the match and see if there are lots of “red” players. If there are, then I leave the match and find a highly “green” populated one.

Link to section: It doesn’t have to be numbers (I don’t need that granularity of detail). Simple colors will suffice.It doesn’t have to be numbers (I don’t need that granularity of detail). Simple colors will suffice.

NOTE: This is for consoles.

Either way be it colors or numbers, as long as we’re able to see who’s laggin up the servers, I’m good.

I think colors would be better suited for consoles.

Maybe YOU are slow and cant handle reading 2-3 digits, but this is silly.

Numbers are better, and even then only a part of the picture. what is “good” for some people is unacceptable for others.

Link to section: I’m just more objective and efficient than most.I’m just more objective and efficient than most.

Link to section: You’ll never convince me that a players’ ping/latency number of 100 and 105 will make that much of a difference to anyone (including YOU).You’ll never convince me that a players’ ping/latency number of 100 and 105 will make that much of a difference to anyone (including YOU).

However, the colors of red, yellow, and green will.

Blue > yellow

Terrible idea OP

I’m more classic PC style oriented, numbers are good for me.

Good ping → green numbers
Medium ping → yellow numbers
Bad ping → red numbers

Problem solved.

Lol, Im color blind, your red and green text looks exactly the same color to me.

Give a numerical ping value just like PC has had since day one!

Ping value colours is going backwards

+1

The problem is how would you define good/ medium/ bad ping by colours. We wouldn’t actually get any idea of what the ping was without numbers. The four bars system is a highly inaccurate way of defining it, whereas numbers give us a really easy way of telling what the ping/ latency of the server is. You must be /really/ slow if you can’t read 2-3 digit numbers of you glance at the stats for such a short space of time that it isn’t even worth you looking at them, so you shouldn’t even bother bringing this up in the first place.

Colour’s is just silly .
Even modern warfare had colours for ping.
I would like to think we have come on a bit from 10/year ago!

Color coded integer would work the best IMO. But, anything is better than nothing.

Link to section: Showing ping numbers is important, but there needs to be something along side it to tell players what those numbers even mean. Not everyone understands which ping values are reasonable for play, and gShowing ping numbers is important, but there needs to be something along side it to tell players what those numbers even mean. Not everyone understands which ping values are reasonable for play, and giving them an alternative means of learning what is good/bad benefits the experience.

Colours would be a good solution to this, since you can simply colour the numbers themselves. The only issue would be to figure out what colours are appropriate for colour-blind players.

Just show me the numbers that’s all I need

I can’t believe this actually turned into a discussion… and I was pulled into it.

For consoles, colors are all we really need. I don’t care if one gamer has a 100 and another gamer has a 105. Color them both green and we’re good to go.

I’m baffled as to why you wouldn’t want actual numbers. I mean there’s a huge difference between 100 - 170ms. Are you in favor of hiding your actual ping to the server? It seems that way considering what the new ping display is shaping up to be.