The problem is how would you define good/ medium/ bad ping by colours. We wouldn’t actually get any idea of what the ping was without numbers. The four bars system is a highly inaccurate way of defining it, whereas numbers give us a really easy way of telling what the ping/ latency of the server is. You must be /really/ slow if you can’t read 2-3 digit numbers of you glance at the stats for such a short space of time that it isn’t even worth you looking at them, so you shouldn’t even bother bringing this up in the first place.
Colours would be a good solution to this, since you can simply colour the numbers themselves. The only issue would be to figure out what colours are appropriate for colour-blind players.
For consoles, colors are all we really need. I don’t care if one gamer has a 100 and another gamer has a 105. Color them both green and we’re good to go.
I’m baffled as to why you wouldn’t want actual numbers. I mean there’s a huge difference between 100 - 170ms. Are you in favor of hiding your actual ping to the server? It seems that way considering what the new ping display is shaping up to be.