Introducing Service Assignments - Please Give Feedback

Really you asked for Feedback and then release it without taking the Feedback?

I will not do stupid stuff like destroy Tanks with Rifle grenades or kill Elites with K-Bkullets.

@CinkCobra
Ummm why did you copy past a post of mine from earlier in this thread?

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Dice: “give us feedback on this”
Community gives feedback
Dice: “okay we ignored your feedback and changed NOTHING”

What a joke. Specifically asking for feedback and you use ZERO of it.
So Dice is now openly telling its community to sod off whilst obeying the whims of the YouTubers L33T.

Truely pathetic.

Just no comments… no words… I play BF serie since BF1942, and must say that Battlefield 1 is easiest game to play from all franchise. Game becomes more and more casual with this ammo2.0, this new passive “spells” specializations. And what We will have in future? Chain lightnings and Storm bolts active spells like in Dota2?

Some people just can’t move forward and rather stay stuck in the past…

Slide cooldown reduction, first put a cooldown on the thing, sliding around the map constantly is as immersion breaking as a jetpack would be. Let people who are into sliding a lot unlock that reduction so they can do a few more slides before the ritalin kicks in.

Yes I read you wanted tweaks on what was offered but I don’t think what’s offered is good enough.

Do you devs even play the game? A LOT of these assignments just take people away from playing correctly. Ive been quitting in and out of maps just to get the grind over with and I see others doing it. Also the 50 headshots on Nivelle is either broke or the description is wrong. It only counts for a kill but the text does not say a headshot kill. It says a headshot!!!

I have paid good money for the base game. Good money for the DLC. I work and the hours I have on this game should not be wasted doing silly things the developers have put little thought into.

Half all the requirements ASAP as a quick win fix to this mess you have made.

Requirements for Stimulant Syringe are joke. I will do some of the requirements probably unintentionally anyway, but I really doubt that I will (ever) unlock it (100 shotguns kills on Ballroom Blitz. 50 head-shot kills on Neville Nights? This will probably never happen).

And based on the experience with already unlocked assignments e.g. Concealed Rescue I don’t think they are even worth it. Dead body can drop smoke (silly but OK), but you (as medic) can’t really influence when this gonna happen (dead ally is just next to you (so it is definitely not necessary)) and sometimes I got even killed because smoke makes more difficult to clear area and/or to see enemy players coming. I would like to have possibility to drop smoke only if I mark someone (with the same cool-down and everything), which is even more silly - be like wizard, point a finger and dead body starts generating smoke, but whatever…

99% of the medics will not use IT even that they Unlock it.

I play medic most of the time, I really care on healing and reviving my mates. How can a so useful tool for the medic class, be behind of so ridiculous tasks?

Just release all the assignments content, all the weapons and refrain from adding more of this in the future. The ones that like ‘assignments’ and ‘things to do’ can farm medals, dog tags or maybe in the future, skins.

I have done 3 of 5 already but it took me the best part of 7 hours quitting in and out of matches. Im now 3 into 50 headshot KILLS. The headshots do not count just headshot kills. This is a joke. After unlocking this one I hope the devs listen to feedback and drop the requirements MASSIVELY.

10 tanks
100 shotgun
Cant remember the 3rd I did

Once I have done 47 more headshot kills on nivelle where I will be quiiting out at end of round and jumping straight back in I will have either 5 multi kills on monte or 5 debris kills.

Honestly my mind boggles how they sign off on this insanity interanally. This is why The Division lost a lot of players. The time/reward on that game was and still is shocking and the BF1 devs are on a slippery slope.

I think it may have been a better idea to separate the specializations into the classes.
This way, people that like to play a certain class can work towards tasks that relate to their class.

At the moment, I think one of the gripes is that we are forced to do and use things that we just don’t want to.
It’s not that we can’t, it’s that we don’t want to.

This makes it more tedious, which spoils the enjoyment of playing the game.

I, for one, looked at the “new” list of tasks after unlocking stage one and was really put off with some of the stuff on the list. To the point where I may not bother.

Also, a lot of specializations aren’t relevant to those of us that only play hardcore.

Also again, it would have been nice in the game (generally) to be able to unlock attachments for weapons.
I don’t want to stomp all over history and start slapping laser finders on vintage weapons but would it have been too much to ask for the ability to add scopes and straight pull bolts to rifles etc?..

6kills and 38 deaths trying to unlock a stupid assignment. Way to make people stop playing the objective etc you morons

Lol
Yeah. I was cringing at my end of round stats while chasing a poxy assignment too :slight_smile:

the sniper shield should have a “head shot here ->” sign over it, 100% unplayable
anything over 10 melees with a given weapon is obnoxious
bayonet charging is a gimmick, please stop making us do so many

My bottom line point is the specializations unlocks should all feel “attainable” as foundations to the class earned by playing well in the core skills of the class.
Weapon unlocks can be ridiculous and viewed as “upgrades” you have do work to earn, going beyond your comfort zone.

Some assignments are buggy. I won one round of rush did not unluck. I healed 10 allies didn’t unluck. Resupply 100 allies in a round? Are you kidding me? Please review these assignments.

Actually, that explains a lot…

Pure comedy gold.

The 20 mortar kills is THE worsed assignment period… what an insane dumb weapon is this.

Never felt so useless before.
All i do is apologize in chat :confused:

I found this to be rather quick to do in the Supply Drop mode. Cheesy yes, hard no, especially compared to the tripwire one.

For the 100 Ammo in one round. Use both Ammo Packs and Play frontlines. I Made 125 supplies in one round.