No. Some of these assognments are atrocious. What aboit people who dont have the sawtooth? How are they supposed to get 5 kills to unlock the challenge?
Also headshoting a pilot with a single action rifle? Are they smoking crack? Sure its doable when theyre on the ground, but pilots and tankers typically dont last long enough for a scout to get a headshot on them.
Destory 10 tanks with the xbow HE? The devs really are trolling their community. Sure it’s doable and ive accomplished it woth the rifle grenades but that was 99% luck that a tank was that badly damaged.
Im not liking these but hopefully the silver lining is that these perks wont be as abundant as we feared.
Most of those are just heavy grind for sake of heavy grind. Starter grinds make no sense at all as most of the players already got lvl 50 for each class so there should be at least different types of rewards not just 50K XP for a specific class.
Also, “destroying 10 tanks with crossbow nades” and "Obtain 5 kills with sawtooth knife’ are a bit too much as I think I’ve got like 2 vehicles destructions with crossbow and not many people around managed to build sawtooth knife. Those ones have to be adjusted to be more reasonable.
Edit: I’m sure any kind of dlc or assignment weapon or map shouldn’t be involved with these unlocks as specializations aren’t tied to dlc content so every player should be able to obtain them.
People have been missing that you only have to do 5 of 6 tasks for the Specialisation missions. There are a few nasty ones (25 vehicles with HE rifle grenades - kill 5 with Sawtooth - kill 5 elites with K Bullets) but given you can skip one in each group, I think these will be missions that require actual effort, but are totally doable.
I expect a huge amount of salt is incoming, though. This time I’m staying out of it.
Its not that theyre hard, but they’re grind for the sake of grind. I can destroy a tank with the xbow or rifle he grenades. However, im not gonna gimp myself for having a gadget soley for a slim chance a tank i come across will have enough damage for me to take ot out.
Same with the limpet on armored cars. If armpred cars were not used as taxis and were a viable threat and not abandoned after they get to a flag, id go after them and use a limpet on destroying them. But theyre not. Theyre taxis and im not gonna go out of my way to destroy 25 of them with a limpet. Its stupid grind for the sake of grind.
It was exactly what I said. These assignments are going to be a chore with a reward which won’t be worth the time for most of those. Some crybabies asked for gigantic amount fo grind as they are bored playing the game and Dice listened for some reason. Now we’re getting the unending grindfest. Congratulations!
FIrst one I saw on the list was "Destroy 25 vehicles with Rifle Grenades HE ". Now we’re going to be seeing even more medics without a syringe or med pack equipped, and additional grenade spam all over the battlefield. Good job, well done
Just want to piggy back on the “chore” nature of these assignments. Anything that feels like a chore, and relies on LUCK, is inherently poorly designed.
Though I suspect this is all by design - they will want you racking your hair out trying to get these done, because there’s very little else to do in the game.
Many of you have now had the chance to test some of the Specializations that we’re releasing with “In the Name of the Tsar” by participating in the Battlefield 1 Community Test Environment. The feedback has been extremely valuable to us, with suggestions for tweaks and additional Specializations. This is an area of Battlefield 1 that is likely to continue to grow. Thank you for being part of that!
Questions on how to acquire these Specializations have been asked. Much in the same way we’ve been asking for feedback on the Specializations, we’re now asking for feedback on the process to unlock them: Service Assignments.
With the introduction of Service Assignments, we hope to create a better on-boarding experience for new players. Battlefield 1 is a very complex game with a big breadth of content and playstyles. It can sometimes be overwhelming for new players to take it all in. Hopefully the Service Assignments will act as a guiding beacon on where to start for new players. More experienced players should also find the Service Assignments rewarding with new ways to test themselves and their skill.
Here is a list of the first batch of Service Assignments. Note this is simply the initial batch, challenges that will test your skills even further will be coming in subsequent updates.
Please let us know what you think of them: Getting Started
1 Storm the Doors
Challenge #1 - Perform 20 Kills with the MP18 Trench
Challenge #2 - Destroy 2 vehicles with Anti-Tank Grenades
Challenge #3 - Neutralize 5 flags in Conquest
Challenge #4 - As an Assault, bayonet charge 5 different enemies
Challenge #5 - Perform 5 kills with Dynamite Reward 50k Assault Kit XP
2 Selfless Courage
Challenge #1 Heal 20 different allies
Challenge #2 Revive 15 different allies
Challenge #3 As a Medic, perform 15 kills with Self-Loading rifles
Challenge #4 Perform 1 Multi-kill
Challenge #5 In a round, obtain the “Ribbon of Revitalization” 2 times Reward 45K Medic Kit XP
3 Supporting the Support
Challenge #1 Resupply 20 different allies
Challenge #2 Repair vehicles for a total of 300 damage
Challenge #3 Perform 10 kills with either Crossbow Launcher
Challenge #4 Perform 20 kills using any LMG
Challenge #5 As a Support, suppress 10 different enemies Reward 50K Support Kit XP
4 Eye on the Prize
Challenge #1 As a Scout, perform 4 headshots with any Rifle
Challenge #2 Perform 3 Spot Assist kills using the Trench Periscope
Challenge #3 Kill an enemy that has just killed a teammate
Challenge #4 Earn the Scout Ribbon of Valor ribbon in a match
Challenge #5 As a Squad Leader, place 5 orders in a round Reward 30K Scout Kit XP
5 Omniverous Palate
Challenge #1 In a round, earn 4500 points
Challenge #2 Perform 10 kills with Tanks
Challenge #3 Deal a total of 400 damage to vehicles
Challenge #4 Successfully complete 10 Attack or Defend orders
Challenge #5 Play 2 rounds of Conquest on any map Reward 50k XP
Staying Focused (Complete 5 of 6 Challenges to Unlock reward)
5a Leading from the Front (Basic)
Challenge #1 Perform 10 kills with Shotguns
Challenge #2 As an Assault, destroy 5 vehicles
Challenge #3 Perform 10 kills with the AT Rocket Gun
Challenge #4 As Assault, perform 20 kills in a round
Challenge #5 Perform 10 kills with Melee Weapons
Challenge #6 Earn 1 Weekly Medal Generic - Bayonet Training
5b Leading from the Front (Veteran)
Challenge #1 Perform 10 Multi-Kills
Challenge #2 Destroy 25 vehicles with Anti-Tank Mines
Challenge #3 Perform 50 kills with Stationary Weapons
Just adds on to how dumb I think the specialization system is as a whole. On top of some perks making gameplay insanely inconsistent and annoying, we’ll be seeing people do counter-productive things to get them like trying to stab people on Argonne, trying to rifle grenade vehicles, or snipe a pilot out of a plane, trying to get kills with the syringe, etc. Concealed Rescue’s challenges alone are going to increase the spam of gas and rifle grenades, instead of healing and reviving - on top of that, everyone is just gonna be flag running to try and finish a round with 10,000-15,000+ points.
Just adding more and more reason as to why implementing this system at this point in the game’s life cycle is pointless. There’s no need for this at all.
Giving the option to skip the dumb ones (like the headshotting a pilot with a scout rifle) is definitely a step in the right direction. However, I think DICE needs to realize that people are not going to like using the rifle grenades or grenade crossbows any more if their use is mandatory to unlock something (or potentially mandatory, in this case).
At least there isn’t a time limit to accomplish these.
First off, I love doing assignments and challenges, so I’m pretty happy with that. Some of these challenges are pretty steep though with the risk of people boosting them.
Healing hands (veteran) Challenge 2: perform 50 squad savior kills - Savior kills are pretty rare, squad savior kills are even rarer. This feels like a fluke challenge, not realistic.
Eagle eye (veteran) Challenge 6: Headshot a pilot with a single action weapon - I’m not sure where this one comes from, but this just screams boosting. This is nearly impossible to do unless you happen to meet a pilot in the ground while you’re a scout. Very far fetched.
It’s in the game: Challenge 5: obtain 5 kills with the sawtooth knife - Many people don’t have this knife, so this is a pretty difficult challenge and partly relies on chance.
In general, some challenges are so simple, they take no time to finish. Other challenges are so rare that they basically encourage boosting to finish them. I realize that the 6 challenge assignments on,y require finishing 5, but still they seem to be too far fetched.