Limit fighter planes as well. No matter how the round starts out everyone is in fighters by the end. Besides keeping bombers out of the air, fighters to nothing for infantry support. No spotting, no anti tank, no large bombing. Fighters are the ever annoying snipers of the air
Yeah, because limiting a class would encourage picking another class and PTFOing…
Except those other classes all have weapons which can be suited to laying back and picking people off PTFOing, just like some who play the Recon class.
The game will not officially support any sort of limitations. You can only hope that rented servers will give you such option when those finally arrive.
This can get very problematic. BF4 had pickup weapons, and unfortunately, several players would wait near the weapon spawn so they can pick it up. In Hardcore, teammates would often kill each other to get the pickup weapon.
Such a system may have been done to limit snipers camping, but it just leads to a camping of a different sort.
That’s not it at all! Those players are not helping the team win. I’ve seen games where the attacking team in Breakthrough was 40%+ snipers camping by the spawn and we lost. No shocker there!
They can still play sniper with a hard cap if they get a slot, if not, join another server like you said. Or have dedicated servers on all platforms with hardcaps and some without and let the players decide which servers die off faster
“Previous game metrics”, we all know that , the moment there was an open map in Bf 1, 50% snipers and gameplay goes to . The moment there was a shotgun heavy map, like 4 snipers.
It’s not the sniper class that makes people camp, it’s campers gravitating towards the sniper class (and the MMG class, for campers who prefer camping up close)
The only fix is skill based matchmaking, where campers would never graduate from the plastic kiddy-pool rank, meaning higher ranked matches would have much better player quality.
If we did all those things to try and get people to not camp, it still won’t happen. BF5 is the first game with attrition and camping recon have been a problem since I started playing, which was 2008. Increasing recoil won’t get them to move, and why would it? Increasing ttk on long range weapons might, might not. I’d like to see that tested on a public server. Other than limiting snipers, reducing the hitbox for a headshot might help. But I think the sad fact is that a lot of people just don’t know the game, lack game skill, or think snipers are kewl