With no fighters in the air it is going to be a field day for bombers. People are going to cry so hard I can tell already. Don’t get me wrong I do think the darts need nerfing but this will drive everyone to use the attack planes and bombers me thinks.
Exactly, you can ask bear what I do with a bomber when uncontested. I literally farm their tanks and SAA while my front gunner rapes infantry while I gunship after I Deal with my priorities.
@Trokey66 I’ll try make the time, I have been focusing on this thread in particular and hitting TOP 100 in bomber kills. I will make an effort to read as much of it as possible, I already bookmarked it, thanks for sharing the thread. As for the statistics, stats has changed drastically since January, so not all of the statistics on the thread is current.
I have total around 220 stars i all planes and 170 in fighter and also spend 40% of time playing infantry.
Darts need nerfing, you almost dont need to aim and the spread is insane.
Trench fighter is ridiculous.
@Trokey66 has a point about it’s being easier to get a lot of kills in BF1 than BF4 for a lot of reasons. Hard to compare BF1/BF4 but he do have a solid point.
Most pilots can’t get 30-50 kills, but even pilots without any experience can get 10-15 kills in the fighter.
But like i have said a number of times. Air without a fighter (and this could happen if Dice get the nerf wrong) will be just as bad.
And believe me, pilots go for the planes that are most effektive og and not necessarily logical for the team. Same with tanks vs MAA.
Right now almost all pilots choose the fighter which is not logical since they can not counter tanks, but it gives more kills.
Tanks and planes don’t have to teamplay but infantry do, funny if you think about it.
Plane and tanks can repair them self, have unlimited ammo and reload fast.
If the fighter after after next patch gives far less kills than the attack/bomber, well then pilot will switch.
It’s a lot harder to dogfight in the attack plane, so worst case scenario is attack/bomber farming infantry and not each other.
A change is needed because In the end infantry bleed because of poor balance and wrong choice of vehicle (Plane and tanks) from the players.
@Trokey66 : As per requested, I read through all 8 pages of the post(I saw your post, and I am glad you started flying. Only wish you started earlier so people stat shaming which I have now begun to grown distasteful too without full analysis of ones stats). I am also glad unlike the other thread that was closed for bickering among, this thread actually has constructive arguments that has lead to the conclusion that TF is too strong.
The reason why I said the statistics on the thread is not so relevant to now, is because AP tail gun was nerfed in late November IIRC, and TF was only beginning to start becoming popular. Since than TF has become more popular since January as can be deduced from statistics on https://battlefieldtracker.com/bf1/vehicles. As you can see, popularity or AP vs Fighters took a change in early January as people began to give up AP as their main plane and started to main TF. This is why I am saying the statistics from the thread you posted for me to read is currently largely irrelevant having being posted on December 18, 2016 2:01PM edited December 2016, in comparison to the state of the game in vehicles today. Also, I believe this was before the second AA nerf, someone please correct me if I am wrong!
I believe there are far more pilots(both skilled and apprentice) in comparison to back than, and the recent decline in HT popularity is due to the introduction of the new Assault Tank. It has been 3 months since that post, hence why I believe the state of the game and meta has changed drastically till the point where the original stats OP posted will not be an accurate depiction of what those statistics would look like today.
I personally from my current experience do not believe it is as OP as people claim it to be, but over popular as I have already stated(if anything it is only just a tad 2 strong, and I want a nerf to put its popular back in place). I flew TF twice this week(My friend and I really turned the game just by having 2 TF on BB), AP at least twice and mostly Bomber, however I have fairly extensive experience on all 3 planes as previously mentioned.
For those who continue to monitor and bookmark this thread, lets keep it that way instead of arguing over stat shaming and personal vendettas against each other. Lets try to keep our post constructive so we may continue to have banter on the state of balance in planes in BF1, which I have truly enjoyed sharing my input with those willing to read my walls of text.I always try to think from both ends of the spectrum and hope that my opinions have not been biased, but instead have the opportunity to share my experience.
For this week I will try to argue on the other side of the equation with the people who think planes are OP despite having sharing the opposite sentiments.
Edit: format reasons
I don’t understand how people instead of wanting to get better as a pilot want an easier solution dealing with planes. Learn to dogfight and take out the fighters. Basic maneuvers can take a out any mediocre pilot. Even seasoned pilots. I do agree that the darts are cheap that the timer needs to be longer and that the ground attack belongs to the bombers. However the aa’s were stupid op before and DO NOT need the range and damage they had before. That’s why the aa truck is there for guys . Or simply get better in the air.
Just like the shotgun talk. Everyone wants an easier way to get kills against better opponents.
Exactly. People don’t even bother to shoot them down with AA so when fighters air to ground abilities get nerfed nobody will bother to use those either > bombers go unchallenged > more people will stick around in the gunner seats > commence whining.
When you are in the front gunner seat of a bomber all you have to do is point at a flag and press the spot button and your screen lights up like a christmas tree, after that your pilot will know exactly where to drop his bombs and you will get easy 1-3 kills as gunner as well (and probably much more if you are more experienced) per strafe. So it is quite funny to hear people (who have no clue about what they are complaining about) complain about darts, like it’s not going to be much worse with attack planes and bombers for infantry when there is no one bothered to spawn in a fighter. Like it’s not a big deal that bombers will be taking out your tanks. Like it’s going to be better.
Leave balance up to DICE because we don’t have a clue what we are talking about.
Maby but I am not sure that DICE knows more then we do. So far i’m not impressed with their adjustments air vs. ground.
Changes will be made from current skill level and the players choice on how to play, but it is also a difficult task
This changes over time and something which seems balanced may tomorrow be unbalanced because the conditions change.
Like if all began using the MAA, there would be no need for any nerf.
Exactly, but there are people using Heavy Tank stats to say that there is no issue with Fighters in the ground attack role so I just threw that in there to show that comparing apples and oranges is pointless.
Yep, if I only used tanks i would have no problems with fighters and would prefer that pilots continued to choose fighter. Tanks will get it difficult when/if pilots switch to attack plane/Bomber
I’d love Operations if playercount is below 44 and vehicles get balanced. Until then, Operations is used as a clustered easy farming field for vehicle (tank and plane-) campers. Too frustrating for infantry.
That’s not even remotely offensive. That argument has no logic foundations. It means absolutely nothing in a discussion about vehicle balance.
Many people pointed it already, but apparently he’s enjoying his monologue.
Anyway, he’s been taking jabs at everyone who disagrees for a while now, so I think I’m out of this tirade.
I promise I’ll be thinking about this thread while I farm infantry with the attack plane.
LOL yes and why I participate in this thread. I can see where this is going trying to fix the trench darts.
But ok, i couldn’t se what argument you were referring to after 48 pages