Is it me or has Sniper class spam become worse. I’m not going to make a Book on this but just curious why the increase of Snipers lately? I’ve never been bothered by the Class before but man ever since the TTK update it has been Sniper Convention. Is people scared to play Objectives now?
I just think more scouts that would play in and around objectives have taken to to the hills with their hillhumper brethren. I have noticed a real lack of flares in and around objectives of late.
I haven’t observed it myself, but only played a handful of games in the last week or so. Are they all newer players? The TTK probably scares them from engaging in close quarters perhaps.
Yep that’s what I was getting at, that when a community mission is active then there’s a good chance that there will be a lot more of X class running around. It was a guess though so I don’t expect to be correct and it could just be a lot of new players thinking that sniping is the safest way to play, or it’s the on going affects of TTK2.0.
On a side note some posts here do imply that support is the new scout lol.
Last week, we had 2 bolt-action missions. This week, 1 of the new medals requires 20 kills with the Ross rifle, so I’ve been using that a great deal these past few days. And I’ve been shot back by the same gun too… :s
It feels that way, but last time I looked the stats don’t really show a huge change. I think it’s just they are more effective now when prone camping somewhere than they would have been in the past - and that leads to the feeling that there are more scrubs using them, but there probably aren’t. To me, its just the suppression that’s frustrating (especially as I loved using the Howell and that had the TTK1 SIPS values until the latest update).
Less scouts are playing aggressively and are choosing to camp back instead because they don’t want to be gunned down by an assault player faster than the human reaction speed. Scout numbers haven’t changed significantly, they’re just a lot more noticeable on the hillside. Plus there was the scout community mission last week.
Just came off a game where a prone hiding Assault tried to wait out the enemy team capping the flag and let me, the Scout fight 3+ players close quarter without helping, got 2 of them and then promptly told why I switched teams.
Why are people not moving closer? SMG 08/18 would be my guess or that battlefield 1s gameplay pace went from Usain Bolt on crack to brick. It isn´t hard to see that in a game with 80% of players having a reactive/passive playstyle bad things are gonna happen when you slow down the game even more. Do the Devs even play their own game? Tripwire balancers, LMG-Point and Click-Enthusiasts and Slide nerf seem all to encourage a passive playstyle with Support or Scout.
I’ll R&G with support all day, but I won’t lie, if I see a opposing squad/group off in the distance I’m real quick to drop to my stomach if I think I can pick them off.