Just Recieved my first Battlefield Game (4) for Xmas. Why is this game half finished and buggy?

My campaign save has failed three times, you can’t save servers while on them, no support for groups of friends. I was really excited to get into BF for the first time, but the devs have put so many roadblocks in my way, I’m ready to give up.

Are there any known bug fixes for the campaign save issue?

EA. EA is your answer. :frowning:

the main reason is beacuse EA rushed them. i dont know anyways to fix the campaign problems but just do the campaign in one run it should only take a couple of hours and replay the last mission with all the different outcomes for the weapons. it will reallly help you out in online. and for friends, join a server thats a little vacant and invite them. battlefield 4 isnt the best in terms of technical stuff, but the gameplay is better than battlefield 3

Wait, how does completing the SP help online? Does it unlock things for use in MP?

ea think its a better idea to release a beta marketed as a full version of the game, make everyone pay $60 and then another $60 on top of that for all content, and then test all the bugs out on the community.

Tl;dr: EA likes to fuck their paying community without lube.

yes you unlock either an assault rifle, LMG , or a PDW based on your choice in the final mission. they are all solid weapons and way better than what you start with.

This is a game-changer. Thanks for the info!

Yet people is still buying all DLCs and Premium because they want to support them

I don’t know if people really want to support EA. They just want to play Battlefield, and throwing money at EA is unfortunately the only way to do it. :expressionless:

I knew that EA would fuck this up from the get go, but still the ignoranus that I am I gave them my money and believed they didn’t just rush another game out for profit and it was going to be a good game. I was dead right in my first thought, sometimes you can’t even connect if you want too. Sometimes you level up the same level twice and say to yourself I just leveled up to that last map what the fuck. Sometimes you start a game without all your guns you unlocked, and the mods for those guns and say what the fuck.

I think not throwing money at EA is the better way to do it.

EA is a public company. They have shareholders. When bad things happen to stock prices because of people not buying and actively boycotting EA games, then their shareholders get upset. Then EA has to change, or the CEO does. And the new CEO has a chance to make it better.

They won’t let a moneymaker tank. They can’t afford to. They might not do this next year, as long as it turns into a loss for EA this year.

What platform?

I don’t buy it to support EA. I buy it because BF is my favorite FPS franchise, and I like the game. The bugs will get worked out, and if I spend half as many hours in BF4 as I did on BF3, the costs will be pennies per hour in the end.

I don’t know why you downvoted me. My point is clear.

I just wrote to /u/trollingisfun who is the mod over at /r/bf4. I asked him his thoughts on opening a sticky thread for known issues on BF4 for the reddit community to report. I think the community here has a lot of power to catalogue known issues in hopes that the thread could be used a resource for solving the issues. I know that’s pretty blue skies but I think it’s worth noting some of the issues regardless.

I began gaming online with Socom, back in the earliest days of console online gaming. It was amazing, you only needed to purchase the adapter to get online and that was it. The multiplayer experience was incredible, it was a novel idea that you could communicate with team members to play objectives and from what I remember as a 11-year-old at the time in 2001, the community was helpful and respectful of its players.

While it’s true that current generation console games like BF4 can offer the player more customization, bigger maps, more players, astonishing graphics, and crumbling skyscrapers! (When I first saw this on the Siege of Shanghai I was honestly in awe–Although there was a lag spike–in the early days of Console gaming I used to get booted from rooms if too many people shot AT-4’s or M203’s or used other explosives, so to see how dynamic maps are becoming is inspiring.

BUT Publishers are losing sight of what should be the single most important thing to them, the players experience after the purchase.

It doesn’t matter if you can offer new features: x,y, and z if standard mechanics that are essential to the players experience, which in my own opinion can be boiled down to: consistent connection (in terms of both connecting to servers and then smooth gameplay), and perceived fairness of gameplay (balance of maps, weapons, and game modes–here I write perceived balance because there will always be those who will always find issue with a game, for whatever reason)

So that this isn’t confused with a rant, I think that it might be helpful for our community to be more engaged in respectfully identifying and cataloging issues for BF4–it’s one thing to say, “I can’t join any servers” and it’s another to say, “I’m playing on XBox One, and tried to join the serves in the following ways… I have run into these specific issues and received these specific error messages when attempting join.” I’m not saying that this thread is useless, but I think that these kinds of “complaints” could be formatted into one thread and organized to be concise but descriptive in order to have a resource to turn to and say, “respectfully, these issues exist in this game that cause disruption and can prevent players from enjoying the BF4 experience.”

I think that as time goes on, due to tight timelines for game releases and super high expectations regarding features, that the communities themselves will have to be better organized and faster at responding with information that game testers/developers just may not have seen.

Thanks!