I can’t believe nobody has noticed THE biggest change to conquest. The ticket count now starts at zero and increases. Game ends after a certain time or 1000 points.
Big question is, how does dying affect this number?
Obviously holding flags makes the team
score rise but dying? If it is ONLY
flag possession that makes the score rise then that’s a good thing as hopefully more kdr kids will ptfo!
I haven’t seen anything official yet. And it has been stated plenty of times since the live stream. Its prealpha and more than likely the settings were changed up due to the event and having to fit 3 rounds of conquest in the allotted time frame. Let’s wait until there’s an official word about this before getting too crazy.
Kills, Flags Taken, Flags Defended, I think if u did something like this the players that don’t have or don’t care about kd, will be ptfo to finish top in the Flags Capped/Defended on the leader board at the end of the match.
How about you gain points by Playing the Objective. If you capture a flag or defend a flag or if you destroy an enemy armored vehicle.
And you lose points if a soldier dies. If a soldier gets shot down and a medic revives him or her then you do not lose points.
This will promote playing the objective and it will make sure that the medics try their best to do their role which is to revive and heal players.
An extra benefit from having the medic revive soldiers is that that soldier does not redeploy with full ammo. To get more ammo the soldier will have to make use of the Support soldiers and ask for ammo. The support class therefore can do their role on the Battlefield.