yes, they stay. you can even change class or change the mines for another gadget. for example. on your first life go support and lay down mines, when you die change to medic and you can still get kills with those mines.
Ol’ girl, I have said this a dozen times.. Back in BF1 when we were able to emplace 6 at a time, I would get a double-kill (I usually double-stack the mines) but then I wouldn’t get good feedback on which locations were good traps, nor would I know where to go and put down two freshies.
At least now with only 3, if I get a kill, I usually remember where they were, and can lay down 2 more without my 3rd one disappearing, but if my single got ran over by a jeep or motorcycle, for example, and I place 2 more, then one of my double-stacked mines will disappear.
It’s only a small problem, but it would sure be nice to see them on the minimap, or replace my hud briefly (like 2 seconds) with a shot of the tank/jeep etc.. running over it so I can sort of tell what part of the map it was on.
AT Mines are my thang…
I didn’t know if you place landmines and switch class upon dying that those land mines remain. It makes sense. I will have to try that sometime.
One of my frustrations with this week’s TOW assignment was doing damage to tanks. I decided to try it as support and mine all the roads near objectives. I could never tell how many mines I had left on the map, but I would come back and check to discover a crater. I suspect single mines dont do enough to fully destroy which is why I don’t get a notification of them going off. I will have to try the double stack mine.
In BF3 I was in the top ten in the world with AT mines, again that was when you could have six down at a time with the squad explosives specialization. I put some thought into where to place them, but some opponents made it easy–they’d die on the mines, respawn, and drive another vehicle to the same spot where I had already replaced the mines. Rule No. 1 for tankers is stay off the roads. Most never learn.
I guess it’s different for AT mines, but I’m pretty sure the limit for AP mines is more than 3? Or 6? I’ve mined up many an objective with at least 10 mines before (although whether the earlier ones are just deactivated idk).
I have explored anti personal mines as a support. I would drop a box so I can have the maximum land mines. I would mine the steps or the main entry point toward my back where I put down my MMG. I found you can only put down three. I have gotten a good number of kills that way.
Got to love it when long forgotten AT mines blow up a tank full of people. Though i nearly crashed my Spitfire into the bridge on Twisted Steel last time when the notifications popped up