If you go down to 15 hp you began to bleed(extremely slowly) and you need to find a medic to survive. And if your arms and legs take a certain amount of damage they work slower so you need to find a medic to fix that arm or leg(just my thoughts)
Although some aspects of this I would enjoy under a Hardcore setting It’s just way way way way too extreme for Battlefield. The franchise as is is to the point and mental capacity of a Candy Crush Saga crowd. I mean seriously look at Hardline. Handing out meds and ammo was soooooooo hard that they gave the 2 roles passive abilities. Just walk up to a medic or support player and press E to get what you need. Lame, Lazy and over all worthless. Here DICE I got $60+. I want a game where I can simply walk around and get xp.
make it 30 and make their movements/aim decay too!
i would love to see players screaming for the medic, and medics screaming for stretchbearers aka supports (just like in irl ww1)
heh then Medics should have some kinda makeshift cloths and sterilizer/alcohol in order to heal their teammates (like in regenerative medkits in bf1942 but it gonna heal slower than stretches and medpacks)
on the other hand these are should be limited and can be only obtained by medic through support’s supply box:
sterilized stretches and bandages: in order to heal their teammates faster
medpack:medics can throw on the floor or just wield it which heals the teammates within the radius
as for defib needle, should be it in limited amount or keep it as is?
how does it need to be any more useful? its. its the most point saturated class in the game and they have a dominating presence in any infantry encounter.
bleedouts are bullshit. this isnt a sim. take your Survarium BS back to that broken as hell abortion of a game.