[Megathread] BFV and Cheating Discussion

Hey all,

We do understand encountering cheaters causes a negative impact on your gaming experience. We want to give you an opportunity to share your thoughts about cheating and what can be done to combat it. Any feedback you may have can be posted in this thread. When posting your comments, please remember:

  • Familiarize yourself with the forum rules & guidelines, here
  • Don’t name & shame other players
  • Be constructive
    Keep in mind we don’t speak for the anti-cheat team on these forums. While we can forward your feedback, we won’t be able to comment directly on ongoing efforts to combat cheating.

Lastly, this is a gentle reminder that our forums are not the place to report in-game cheating. If you’d like to report a user, please follow the steps as listed in this article:
https://help.ea.com/en/help/faq/report-players-for-cheating-abuse-and-harassment/

Thank you,

-Tom

cheaters are all over the place in these games, this morning I encountered 6 alone that I could tell LVL 2 65-1 KD, LVL 7 83-0 I’ve come to the forums before and have yet to here about anyone getting booted or that EA is addressing this, one guy I was playing with was booted for a week for being able to enter the other sides spawn area and not die. He was pissed ! He did not have a code to do this it was a glitch in the game! yep and they booted him for there mistake. I think I’m finished purchasing EA games and I’ve heard it often in game from players who have had enough. If a person cant do anything without cheating let him play alone or with himself.

Thanks for posting this thread, Tom. I’d like to talk about teaming in Firestorm Solos.

On PS4, cheating has been minimal as expected. The exception has been in Firestorm Solos where teaming has been a big problem. I’ve run into many scenarios where players are very blatantly coordinating with another player, working alongside each other and not trying to hide it. They even keep their matching Platoon tags on.

I will hold back from posting videos due to the name & shame rule, but if requested I can share some.

I have reported these teamers with video proof, but the report process is very arduous for players, and I expect it’s a pain for the EA customer support personnel as well. In all instances I received a very quick response (and it was somewhat unique each time, which I greatly appreciated), but though the tickets were then closed, I observed the PSNs I reported on Battlefield Tracker and only after a month was just one of the pairs I reported finally seemingly banned. Whether it was from my report or a lot of reports, I don’t know. But I’ve encountered one particular pair multiple times and they’re both in the Top 25 for Solo Wins thanks to their cheating, they still haven’t been banned even though they’ve ruined hundreds of matches together, and it’s very discouraging to see that nothing has been done about them even though I expect they’ve been reported dozens of times by different people.

I understand that dealing with cheating is a tough issue, but in situations where we players do the legwork and make full reports with clear proof of cheating, I want to know that the time it took me to save a clip, edit it for clarity, upload it, and then complete the report form in full detail… I want to know that that will matter and real action will be taken, because it’s hard for us to help you if we think it’s falling on deaf ears.

I also understand that some players don’t realize that teaming is a serious form of cheating, or even bad etiquette. Perhaps the User Agreement/ Terms of Service could communicate this issue more clearly.

Thank you for reading my remarks and have a great day.

@EA_Tom  maybe you could learn something from runescapes anti bot program.

it uses a thing called bot watch, and it is a large collection of data of how normal player would play.

this is based on Artificial intelligence instead of looking entirely on client modification, you need to look deep into how player is playing.

looking for client modification is good, but these things can easily be patched by the cheating companys, rather quickly.

you should consider hiring “James Thompson” as he is the creator of bot watch.

Thanks for this thread. It is appreciated.

Have EA’s legal department file for injunctions against US based payment processors that cheat providers are using to collect money (VISA, MasterCard, PayPal). Most payment processors are under US jurisdiction so it’s a slam dunk for EA’s legal team.

That’ll cut the cheat providers off from easy money.

Next, file DMCA takedown notices against the service providers who host websites offering cheat software. Including websites posting snippets of code from EA games.

Any YouTube video advertising cheat software also needs DMCA takedowns filed against it, so the videos are removed from YouTube.

Those three things will greatly reduce the willingness of cheat providers to sell cheats for EA games.

Of course better anti-cheat software is always desirable, but I’ve seen little indication EA’s willing to make major investments in that area.

[off topic]

One of the main problems with cheating is that cheaters are never really punished in any meaningful way. Even if they get banned, they seem to be able to come back either through buying a new game or another account. Ideally, an IP ban would be best, but I realize there are reasons EA won’t do this (or credit card bans). So, how about imposing some sort of incremental monetary fines? We fine people all the time for things like speeding, running traffic lights, parking in handicapped spaces, etc. This would be no different. If someone is caught cheating, have their IP address flagged. If someone from that IP address attempts to use a new account make it so they can’t unless they pay a fine of $100 for the first offense. Second offense would be $200. Third would be $300 and so on and so forth. The fine keeps going up for each new offense, with no ceiling. Eventually, they’ll realize that cheating at Battlefield V just isn’t worth that (probably after the first offense, but some people are genuinely crazy and rich at the same time).

I will also say that it would be nice if BFV at least said how many players have been banned. Other games, like Rainbow Six Siege so this. In fact, even Battlefield 1 has pop-up notices informing you how many players have recently been banned, so I know it’s possible to do so. I think this alone would give people some feeling that SOMEthing is being done.

It is weird though how some people seem to be able to get away with cheating constantly. In BF1 a couple weeks ago there were a couple guys that were blatantly cheating. They were teleporting all over the map, placing spawn beacons all over (in modes that don’t have spawn beacons), turning invisible, reviving the whole team when they weren’t even near the downed players, etc. It was OBVIOUS to everyone and everyone was reporting them. This went on for over a week and yet day after day there they were and no one was banning them. This is what gives the impression that DICE/EA isn’t doing anything. I understand that most people that get reported aren’t actually cheating and are just really good, but when you see things where it’s OBVIOUS even to someone only looking through one bloodshot eye that someone is cheating and nothing is done it becomes very aggravating.

@DigitalHype
Keep it on topic please.

I don’t know how much it would cost but, adding something like Battleeye or easy anticheats even if only catchers a few would restore my faith in this series.
Thank you for the thread, it was kind of you.

Replace current AC and make the report system and player achievement transparent

  • You should be able to see who’s reported and status (pending, banned, innocent), Somethink like BF4DB

  • Stats showing likelihood of achievement (red, yellow, green). Ingame link to player profile.

  • Automatic kick from a server if impossible states occur in a game. Not a ban but remove obvious dodgy players. (better safe than sorry). It can’t be difficult to kick the obvious aimbots instantly.

  • Ingame report system. Not through origin.

  • Rental servers with full admin control.

Sorry for Off-Topic: Is this thread moderated ? I’ve sended a longer post and it wasn’t registered…

It must be, I had the same thing happen to my post.

Imagine that, censoring negative feedback about the lack of anti-cheat. This is seriously one of the saddest things I have seen a company do.

Fresh accounts should be treated with more suspicion than accounts with a lot of playtime. If a brand new player with only an Origin Access subscription goes on improbable kill streaks with lots of headshots, he should be kicked from the server immediately and suspended from multiplayer until he has been investigated.

An established player should get the benefit of doubt, he would still be flagged for investigation but would be allowed to keep playing until the investigation is completed.

This would mean cheaters would be dealt with faster while still not punishing players who are legitimately crazy good too much.

I would like to see more feedback on reported cheaters and such. Pop up in the game chat, on the trello board or just something so we can see some feedback and evidence that stuff is being done to combat these selfish sad cheaters.

Atm, it looks like nothing is happening, there is no anticheat in the game. We want to see it working, to have that small comfort in our minds that its there and doing work. For at the moment we see/hear nothing.. its feels bad.

You need to have a CLIENT BASED ANTI CHEAT. YOur game is riddled w/ soft hackers. Fairfight cannot detect wall hacks or mouse macros. People use anti recoil scripts and wall hacks minimally. And those who dont use walls, use scripts. Its the things they can easily get away with.

If Modern Warfare comes out w/ a client anti cheat, i will be quitting BF V and playing that exclusively. With enough players leaving this game, youll have no choice but to deal w/ the problem.

@QU4NT0R & @JerkFrags
If your post has been sent for review, It is just the anti-spam filter.

Rather than assume that you’re being censored ( hint : you aren’t ) it’s better to ask a mod in PM to release your post from the spam queue.

Honestly, this is currently the best game to cheat on! There is no active anti-cheat that is apparent. I see the same people cheating day after day. In one game, I saw a guy go 95-2 as the gunner in my tank. I thought he was just shooting a lot, but when noticed his score, I realized he was obviously cheating. He quit out the next game, I thought it was possibly because he was banned.

NOPE!!!

The very next day around the same time, I noticed he was back in the same game as me, racking up an unreal kill count.

It’s pathetically easy to cheat in this game and get away with it.

The time from when they start cheating/hacking, to when they get reported is usually pretty short, within a few hours. However, the time it takes from when someone gets reported to when they get banned is an absolute joke…why is someone able to cheat continuously for weeks? It doesn’t matter how flawless the game is or isn’t, when you have cheaters constantly playing, it’s not fun at all. I suggest reducing the time it takes to process the reported players and implementing bans.

On top of the reduction in time, providing some kind of feedback to people who submit reports would be amazing! People would be able to get some kind of feedback as to whether the person they reported is or isn’t cheating. This would cut down on the false reports and help the quality of reports improve. Right now, the only way to really know that someone got banned is either not seeing their name in the games, or by looking at Battlefield Stats and seeing they aren’t playing any games anymore.

  1. BF5 is in Need of a working Anti-Cheat. I would suggest to use Battle-Eye (I know it’ll cost you Money) as nearly ALL Cheat-Developers have stopped to provide cheats for Battle-Eye protected games as most of their hacks were detected by it. Since BF3 those usual suspects are using the same cheat-engine over and over again and they’re still undetected. They simply modify some variables… For that reason some of those cheats were already avaiable during Alpha and Beta… If EA can’t afford a third-party Service (lol) Maybe it would be an Option to use already used Anti-Cheats by other EA-Studios in other games (e.g. Apex Legends).

  2. Start to take legal Actions vs. Developers/Websites/YouTubers promoting and selling those cheats. If you can’t get your Hands on them then cut down their income by having talks with the credit Card companies and PayPal which they use for selling their “products”.

  3. Bring back ingame Messages like we had in the beginning of BF1… How many were banned in the last 24hrs/month… So the community can see that something is happening and done vs. the Plaque. Also “Name and Shame” them if they’re detected in a running game. We’re Talking About anonymous nicknames as noone is using his real Name in the game. So naming and shaming is some sort of punishment for them in front of their mates without any consequences for their real-life.

  4. IP-Bans won’t work as a lot of Providers in several countries are giving out new IP-Addresses everytime someone is reconnecting his router. Issue hardware-bans instead. I know, that HW-Ids can be spoofed, but I bet a lot of the casual cheaters are not able to do this.

  5. Stop to ignore this thematic and to push it under the carpet. The Plaque is real and I’m not Talking About those obvious rage-cheaters. More dangerous are those cheaters only using Radar/ESP-Hacks… And within BF there are a lot of them… Knowing where everyone is hiding or from which side someone is comming and getting an alert if someone is aiming at them is nearly as bad as using an aimbot (with randomizer to let it look “legit”) or Damage-modifier.

  6. Integrate an ingame-reporting tool… (with Feedback once it was reviewed)… I don’t trust the current process as some cheaters, which were recorded and reported a hundred times are still active for month. Even if they’ve confessed ingame that they’re using Tools and making jokes About Dice/EA that Nothing is Happening for several month. - If you’ve to stick with the crappy origin process then please add the ability to upload/link video-material of the cheaters.

  7. Do you really have an Anti-Cheat-Team ? As some of those cheaters are active since the beginning (and Yes I can differ between Cheaters and skilled Players) I doubt it.

Fact is… something Needs to be done… urgently…. European Servers are getting more and more affected by cheaters as a lot of Players have left in cause of them and so the Density of cheaters in matchers are getting higher and higher…. Some month ago it wasn’t that bad as a lot of more Players were playing the game… so they were more hidden…. But now you’ve at least 2-3 in every match… mostly more as ESP/Radar hacks aren’t that obvious…. but you can check for yourself how bad it is by spending some Hours in spectator mode on the same Server… you can easily detect them by watching their behavior in game (being carefull if enemies are near and running without Looking left or Right over the “safe” zones on the map where actually no enemy is present - Always turning/waiting into the Right direction once an enemy gets close)….

It really seems like Dice’s policy of not saying anything about how their AC works is a big part of the problem.

I know they say that its to prevent the cheat-makers of getting any useful information, but it also lets the community think that nothing is being done (or it’s not working).

Personally I haven’t seen many cheaters in BFV and it’s nothing compared to F2P game like Apex Legends, but we all experience them from time to time.

They could at least tell us how many cheaters are banned (daily, weekly whatever), then we at least know that something is being done and that the AC is working (at least somewhat).