That is demanding a lot from a user. It is EA/DICE’s responsibility to provide a hacker/cheater free environment and to police the game. They are the ones that should be doing the digging and not be putting the burden on the victims. All it takes is a quick look up of someone’s tracker stats and you can tell if someone is a blatant cheater. EA is doing nothing from my experience and it is so frustrating. Video evidence should only be needed for the less obvious hackers.
I think its obvious the poster isn’t a native English, speaker. What they are describing as “soft” cheaters is what we more commonly refer to is “closet” cheater. For example, a skilled player who limits their use of cheats to ESP/wallhack and is careful about not tracking targets. Or who uses things like softlock, sticky aim and toggles.
Partly agree, but Dice has chosen FF as AC, which has proven to be useless a long time ago. They could have made a different and better choice, but nothing has been done. Nor have they communicated any future solution. They deserve to be blamed imo.
You know what, I’m done with this Franchise.
I started with BF2.
The worst part is not even the cheaters, its DICE and EA not really adressing the issue.
If the revenue lost is great enough the next game might have a competent management team. Implementing an anti cheat worthy of the customers real dollars is the only way to get another buck out of me.
EA holds sole blame for this lemon. They had to know this was going to fail but green lighted release. The incompetence is beyond belief.
EA will never provide an official response. Only responsible companies with morals, ethics and values would do such a thing. If they do, some lowbe will need to fall on a sword while parachutes are handed to the real culprits.
Yeah VAC is just a blacklist, reviewers get demos from reported cases and give a verdict. In 1.6 times you had to make a demo, get the steam ID via console and send it to a site i wont name, but that worked too. But even better, there was HLguard, a nice working anticheat that detected scripts and engine based cheats and instantly banned everyone who tried to cheat. something like that would be helpful.
The part i dont understand is why the game got an anticheat that cant even detect a blatant aimbotter. i get that player who try to hide their cheats are hard to catch, but if every player on the server can see someone is cheating and the anticheat cant, it is in fact a useless anticheat.
I find it quite ironic that EA made a big fuss about clamping down on toxicity in games recently. Hackusations and cheaters mocking legit players is the main cause for the majority of it.
“Keep in mind we don’t speak for the anti-cheat team on these forums. While we can forward your feedback, we won’t be able to comment directly on ongoing efforts to combat cheating.”
Why not? For such a big issue in one of your headliner games, why isn’t the anti-cheat team more engaged with the community? This layer of insulation you have doesn’t feel like it is as productive as it could be in resolving the cheating epidemic. As players, the only thing we see when logging in to play is the problem getting worse and worse. Do you even have an anti-cheat team? Doesn’t seem like it. You’re not showing us anything progressive on this issue.
The only thing I see is a lot of other people, like myself, who regret spending the money we have to play a game we use to enjoy. This thread, being at the top of the forum list, and so popular is evidence of that. Like many others, once the subscription runs out, I won’t be back.
I know and are looking forward to it. But we have heard about this for a long time, so I like to see it before I believe it
All we need then are some good admins who know how to see the difference between good players and cheaters.
Haven’t we also been told that anti-cheat measures were being implemented? Haven’t seen anything resembling an effective program yet, but everyone seem to think RSP is going to solve everything. It’s all just empty promises. EA has our $$, THEY DON’T CARE.
RSP servers aren’t the answer. Enter all the casual cheaters. EA must win against the cheaters. Accepting anything less is a defeatist attitude and reason to quit trying.
Have DICE said anything about RSP servers having a vote kick/vote ban option? I’m very tired of joining a game only to come face to face with some cheater on 61:0 aimbotting an MG a few minutes into the game. Alternatively I hope multiple server admins can be set to help deal with the problem.
And from past experiences I would bet that they’ll not having full admin control. Also it was already said that XP gained on the RSP is not adding up to Tides of War. So we’ve still to grind on official servers which will not help to solve the situation as the cheaters there will not vanish by magic only in cause of RSP. I’ve just read the announcements for update 5.2 . Again no word about counter-measures. No word about the Cheater-Situation. Why isn’t EA able to openly communicate about the problem and giving the players the feeling that something will happen ? Why is it not possible to give feedback to the community on this topic ? Every other minor and major company is doing it and it’s appreciated by their players base. The situation is getting more and more frustrating. At the moment I’m only logging in Thursdays, completing the weekly assignments and after that stop playing BF5 for the rest of the week. The fun at my side is gone. The pacific update brought me back for a few days and I really enjoyed it. But this only lasted 3-4 days before I’ve stopped again. I’ll not pay for any more skins and cosmetics. I’ll not buy another EA/Dice franchise (Battlefront, Battlefield) as long as I don’t see any new (at least partly working) Anti-Cheat and a 180° turn in EA’s communication skills regarding this thematic. A lot of my friends have stopped month ago playing Battlefield out of frustration and they won’t come back. Just a quote from one of them: “Pacific update good ?” - Yes / “Anti-Cheat ?” - No / “Nah… not worth reinstalling then”