I suggest a vote kick, it’s probably been suggested before. Sure, there would be some trolling. But, I believe the majority of hackers would be unanimously kicked, all those load screens would dissuade hackers from continuing with their evil ways.
Just watched a dude go 136-0 and smash all fun out of an Underground server. That’s when I stop playing. Oh you wanted me to spend money on fancy skins and whatnot? Never, no way. In fact I will not purchase any other BF game if its like this. I think Dice is catering to cheaters, they figure they are a larger percentage of their player base at this point.
The video explaine it quit nice. The problem is not the bladent cheater, but all those that knows how to hide it. And you can find them on almost every server.
We’re all glad to know you make the extra miles to assure those that cheat and pollute the whole community are well defended. We wouldn’t want them to feel unwelcomed after all. I mean pointing out with proof that they’re breaking the rule is so mean. What a bunch of pig the normal player are.
Folks you need to know in every maps you play you should face almost 12 to 18 cheater so
We should do something about that
Because EA & Dice administration not gonna helping you and some how they ignore this major problems
Remember there is not such a 100 kills 2 dead or 90 kills 6 dead Only that person cheat
Only very few players with higher skills maybe some times reach that point
The name and shame rule exists to protect innocent players from false accusations and to prevent harassment.
Harassment is a violation of the ea terms of service, regardless of the fact that a player is ACTUALLY cheating, it is still harassment regardless.
Also, The anticheat team do not actively monitor the forum, As they are almost certainly using their time checking reports that are being sent in, Additionally it is highly likely that they also have a backlog of reports to sift through.
Feel free to discuss this further in PM if you want, but let’s not derail this thread with discussion of moderation as doing so will result in jail, As has been the case here.
Here are the forum rules, Feel free to familiarise yourself with them, to prevent yourself from violating them further and to prevent suspensions being issued as a consequence of violating them further.
You might think hackers don’t deserve privacy or to have their data protected, I might not think so too, but I’m pretty sure international data protection and privacy laws like GDPR don’t care what we or EA think about the issue.
I know that EA (and also others) love to use this as an excuse. But this would only matter if those cheaters would use their real names and addresses as Gamer-Tags. As all Tags are anonymous and can be changed as often as we want to we’re talking about “fictionary” characters… So naming and shaming would not be violating the GDPR or the Germaan DSGVO (which is the tightest in Europe)… In no way would this violation any privacies or data protection laws. If we would talk about a famous Game-Tag, which is used by a famous YouTuber or Twitcher or Celebrity then it would also not be a violation as those are “People of Interest” which have chosen by themselves to become “well-known”…
Oh, I’m sure there’s a way it could be done. I’m however also pretty sure that that the lawyers and IT people that implement GDPR compliance in big companies still have work to do and sharing user data about cheaters to other users is probably not very high on their priority list. This is just a guess ofc. but I would imagine that legal departments in many companies went crazy with not sharing raw user data publically and halted it until the impacts of GDPR and its general practices can be determined. I think a banlist is specifically problematic because you are sharing data to unknown third parties and thus you can’t implement the user rights easily, like the right to be forgotten.
In short, I don’t know any internal EA information about this issue, I’m just guessing and I’m not saying a banlist can’t be done. What I’m saying is that how it should be done is probably questionable to the legal departments and it’s implementation will not be as easy as it used to be and would require more development time.
Public banlists have many advantages like quick TTB (time to ban) but banlists also have many issues like the problem with high amounts of false positives which probably causes a bunch of support calls which also costs money. That’s another discussion however but the issues with banlists + extra development time + GDPR iffyness are all points against spending time and money on them. I’m not in the anti-cheat business but I do wonder if resources at this point are not spent better on automatic detection and prevention measures. That’s my guess from a business standpoint anyway - anything, any new community building features, even public banlists I would welcome at this point.
Just my point of view as player and IT professional.
1.GDPR : is applicable in europe. I don’t know if it also exist outside europe. But you can without any problem communicate info for non-eu. Secondly GDPR only means you store only data you need for your business and that you inform customers you have info about them. We have to sign eula for the game, it’s easy to ask for approbation to use data for anticheat system. If guys are not ok → no game.
2.actually we see a lot of asian players in EU servers a lot hacking. No gdpr there and easy to track thanks to geolocalisation or ping. Or at least force them to stay in Asian servers.
3.anticheat: it will only be efficient with a client-side protection. You can try as hard as you want with statistics and fairfight, you will go nowhere. If FF setup is to severe than you will have too much false positive. If too laxist, than cheaters. Only way is to have client side software which will track injection into the graphical layer and memory.
4.the only issue with anticheat is : IT COSTS. And internationnal companiers are looking only after one thing : MAKING MONEY. So if something cost and will only give something which is not related to profit than all companies will put that at the end of the todo list. The goal of dice isn’t the happiness of the customer but making profit. If money is not coming or if too muche money is spent then the dividende will be lower and they won’t have enough money to developp new games. It’s the way the market is.
So im’ not saying DICE isn’t doing anything but they are not doing all the things needed due to financial aspects.
What brings frustration to us…
PS: sorry for my english and for grammatical errors.
Think we are in for a rough ride with cheaters over Xmas. Near enough every game I’ve played today on Wake has had more than a few cheaters in them. The one’s masquerading in planes & tanks are worst for unbalancing a game.
If the future BF VI goes cross platform with the same attitude towards cheating the console players will make 5.2 condemnation look like a storm in tea cup!
I was definitely shooting the wrong target, but what upset me is that my 981 RPM gun was firing off (not close to over heating) and the cheater ran SMACK DAB with his face into my line of fire at a distance of 3 feet. On my screen his face was being completely pummeled with my bullets. Should have been an instant death, but when he one shot me and walked away with 50% health I just logged.