Since the big server crash, whenever I get a kill, the game stutters. I remember this happened in BF1 as well, after a patch.
So guess I’ll have to wait for the next patch? sigh
Since the big server crash, whenever I get a kill, the game stutters. I remember this happened in BF1 as well, after a patch.
So guess I’ll have to wait for the next patch? sigh
I’m getting them several times a match seemingly brought about by nothing in particular. Latest one yesterday I spawned, fired a flare up and in the process of changing weapons had a half second judder, was dead before I had my weapon out.
i think its happening mostly when in a vehicle - tanks anyway
Im rarely in a vehicle and I’m seeing it plenty.
I get a huge drop when I get a kill with a tank or a field gun.
i’m getting huge frame rate drops especially when in a tank and getting a kill as the others mentionned…crazy how many bugs a supposed patch brings with it
Every time get a kill with a tank, major stutter.
Yes! It happens to me whenever I nail someone with a T48. It stutters and then the kill confirm pops up.
Yep, with a vehicle or stationary weapon, massive stutter when getting the kill shot.
Stole an enemy tank, noticed this also. When playing as infantry, I don’t have any stuttering.
Yep here as well. UK based. Vehicle or infantry, it doesn’t matter.
I’m getting the stutter sometimes when revived, switching weapons corrects it.
Had this the last time I played. Net graph on, completely stable with no spikes and the game would freeze for half a second after each kill. Would even do it whilst running around.
My question is. Seeing as there were not issues with connectivity, is it the game that’s actually borked? And not the reliance on decent latency. Idk
Seems very similar to the issue they had with bf1 when the game would briefly pause when doing certain things.
How these things pass through dice then through sony/Microsoft certification is beyond ridiculous
Lol, you mean this?
https://www.youtube.com/watch?v=_XuBXoZ9Ux0
Yeah they fixed that pretty quick (about a week or so)
Happens to me in stationary weapons.
Mg’s and artillery guns .
Prep768:
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Had this the last time I played. Net graph on, completely stable with no spikes and the game would freeze for half a second after each kill. Would even do it whilst running around.My question is. Seeing as there were not issues with connectivity, is it the game that’s actually borked? And not the reliance on decent latency. Idk
Seems very similar to the issue they had with bf1 when the game would briefly pause when doing certain things.
How these things pass through dice then through sony/Microsoft certification is beyond ridiculous
Seems EA/Dice are too busy creating next gen hair with frostbite than actually fixing its shortcomings.

A day on from our first look at Spider-Man running on a PlayStation 5-like setup, EA has debuted some next-gen tech of …
That mannequin is creepy.
That mannequin is creepy.
It really is. Wouldn’t be out of place in Silent Hill.
Same here, 1.16 has made the game unplyable for me on PS4 Pro.