I reckon we have a better chance at winning the lottery, than getting sli official support at this point. Not that it matters much though, as sli works just fine if you setup sli yourself, as described in my guide :
C’mon DICE, the SLI customers deserve full, native DX 12 SLI support. Take the BF1 experience and port it over to BF5. The DX11 NVI edited profile works fine (60-120fps) with my MSI SLI 1070ti’s, but I’d like to turn FFR off as well as see the weather effects, particles etc. Your customers deserve better!
What a useless comment. My 2080 Ti can barely hold 60 @ 4K with DXR on medium. Obviously I would love to SLI a second 2080 Ti to get buttery smooth 4K @ 60 with DXR at max, but Dice isn’t giving that option.
Sli working good for me, Without these important SLI visual features, located in nvidia’s control settings, I can see why some have slower fps. I have tested this out. SLI Enabled and SLI Disabled.
Enabled I can enjoy visual quality to it’s highest settings. Maintaining 160 FPS.
{
High Dynamic Range , “AUTO”
Resolution Scale, “165”
GPU Memory Restrictions, “OFF”
Texturing Filtering , “MAX”
Mesh Quality, “MAX”
TAA “High”
}
I 7700K OC’ed 14 percent more then clock speeds
2-MSI Gamer X version 1080 OC’ed 1925 Mhz
Did reset to settings to using the GEFORCE Experience tool and also in game switched between different setting from low to high. Did try to run it on 1920x1080 and 2560x1440. Screen is a 16:9 I think, no ultrawide, but WQHD? Ray tracing is working fine.