Have been playing BV since early access, have had not problems in creating an SLI profile for 2 X 1080TI and fully using both cards since then. Went to boot game today and only 1 card is working. Latest NvIDIA driver is intalled (418.19) tried to force SLI still no joy. Can anyone shed any light on this?
[Mod edit: This thread is now converted to Megathread to collect all feedback on SLI and DLSS]
if SLI is abandoned as some people say why they came out on the RTX series with the new Nvlink? tecnally SLI is dead and it was born the Nvlink , but this game have so much going on that Nvlink support probably will take longer to be supported …
single cards are so powerful that you need a 2080TI which costs a arm and a leg yet only at 1440p , now that 4k monitors are coming out with high refresh rate you really think one single GPU will pull decent frames on that? lmao
The thing with 4k is the difference between 1440p and 4k. At this point you’re getting into diminishing return territory. 4k is alot harder to drive compared to 1440p, not even talking about 4k UW, yet the image quality is barely different. So unless you’re some savage with 30k euros to spend on a custom setup, there is no reason to get high refresh rate 4k monitor.
That’s certainly your opinion, and not one I share. The Battlefield games look absolutely stunning in 4K as compared to 1440p. There really is a difference and you’d need to be blind not to see it.
An older version of the Geforce driver used to have working SLI support for BFV, but then at some point the profile was removed. I can’t remember the last Geforce driver that had the SLI profile (or what version it was removed in).
Based on comments I’ve seen on the Geforce forums, Nvidia is supposedly waiting for DICE to do something to make the game more multi-GPU friendly. Don’t know what that would be, as my dual 1080s were running SLI fine under DX11 until the SLI profile was removed in a driver update.
There is a slight ghosting issue due to the forced TAA implementation when using sli. Also the dynamic weather effects don’t work with sli, as it stands right now.
That aside, the sli scaling is perfect, provided that nothing in your system is bottlenecking the sli performance. See my above post for the sli guide.
Then i don’t understand why you people keep on going about what driver had an sli profile… it was always a generic profile, that isn’t optimized for this game… so wether or not you just have to spend 2 seconds adding the profile yourself… big deal. What is a big deal though, is wether or not we will get a profile specifically for this game.
I do have a slight concern regarding the editing of the SLI profile, and it’s something that’s recently come to light. Folks have figured out and started editing the game’s NVidia profile to completely de-content the game. As an example, Jack posted a YouTube video today showing the results of it. He did not say how to do it or even name the Inspector outright. Just the results of doing it.
He’s noted a few people have been banned outright for this, but I don’t think it was automated. And in each case of those bans, the offender was also clearly using an aimbot cheat. But, according to him, Dice has said they are working on a way to “detect” this and outright ban people for doing it.
There’s literally no way they can do this via the game. They can only do it by running checksums on the NVidia profiles, which change with every single driver. And randomly running checksums against another part of the operating system (eg: the driver in this case) will open them up to allllll sorts of potential legal trouble. So keep that part in mind.
But IF they do it, this may mean trouble for those of us who want SLI.