[Megathread] SLI and DLSS issues

I’ve been running 2 GTX 780 in SLI for the last 5 years never once had any issues in Battlefield. I use Geforce experience and run my games off that. It gives me the best performance for my hardware. 5 year old hardware runs BF5 no issues
Asus sabertooth z87 motherboard
intel I7 4770
32 gigs corsair ram
and the list goes on

Unless you’re A)using an older driver or B)using an edited profile, you’re not using SLI with BFV. That’s a fact.

So Nvidia / DICE get your act together and give us a proper BFV SLI Profile. SLI users bought two of your cards Nvidia so maybe we deserve some love.!!

In my Nvidia control panel under configure SLI, Surround, PhysX , SLI is enabled, so unless the game itself doesn’t use it? I still get 70-90 FPS with these cards in BF5

I’m using driver 417.71

The “cheat” in question is changing the dx lod values to a positive, preventing alpha textures (aka foilage) from being rendered.

We do not touch lod settings when setting up sli, so i don’t see it being an issue :slight_smile:

I understand that completely. The issue is that I don’t believe there’s a programmatic way for them to check specific details of the driver like that. I could be wrong, but I don’t believe they can actually do that. And if not, it means they’re left to do checksums on the entire driver. Which is ridiculous.

You’re not using SLI then. Check the specific program settings for BFV in the “Manage 3D Settings” tab.

https://www.jasonvanpatten.com/2018/12/14/battlefield-v-and-nvidia-sli-making-it-work/#What’s_Broken?
I promise is says “Single-GPU”.

I am quite certain that they won’t do anything as foolish as that. What they can do however, is overwrite the nvidia settings, just like they do with prerendered frames, forcing the game to run at dx lod 0.0, as is also the default.

yep you are correct :frowning:

BF1 is using SLI

BF5 single gpu, I’m still impressed that a single GTX780 ( NOT A TI ) is giving me 70-90 FPS in this game with only (post - processing quality ) is on medium and all other setting are on high or ultra

SLI and Crossfire both have a huge frame time penalty compared to single GPU solutions. I run a 2080 @ 1440p and just tune the graphics settings to where I can pull high FPS like I always have.

No they don’t. Frame time is how long it takes for the computer to render a frame, which will usually be SHORTER with multi gpu.

What you are thinking of is input latency, and still the answer is no. With stock settings, both single gpu and sli uses 3 prerendered frames, giving them the exact same input latency.

Single gpu can ofc be used with just 1 prerendered frame, and thus obtain a shorter input latency, but the vast majority just use stock settings.

yeah I am with you on that , I would never step down to 1440p from 4k , I am averaging with my RTX2080 with decent OC around the 65/70fps depends the map

I know I’m the anomaly here… but my 1080ti’s are working fine and SLI rendering does not even show under 3d settings for this game.

&

Dump of the NV Systeminfo file:

NVIDIA System Information report created on: 01/26/2019 09:37:25
System name: xxxxxx

[Display]
Operating System: Windows 10 Pro, 64-bit
DirectX version: 12.0
GPU processor: GeForce GTX 1080 Ti
Driver version: 417.71
Driver Type: Standard
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 3584
Core clock: 1556 MHz
Memory data rate: 11.01 Gbps
Memory interface: 352-bit
Memory bandwidth: 484.44 GB/s
Total available graphics memory: 19420 MB
Dedicated video memory: 11264 MB GDDR5X
System video memory: 0 MB
Shared system memory: 8156 MB
Video BIOS version: 86.02.39.00.90
IRQ: Not used
Bus: PCI Express x8 Gen3
Device Id: 10DE 1B06 63933842
Part Number: G611 0050
GPU processor: GeForce GTX 1080 Ti
Driver version: 417.71
Driver Type: Standard
Direct3D API version: 12
Direct3D feature level: 12_1
CUDA Cores: 3584
Core clock: 1480 MHz
Memory data rate: 11.01 Gbps
Memory interface: 352-bit
Memory bandwidth: 484.44 GB/s
Total available graphics memory: 19420 MB
Dedicated video memory: 11264 MB GDDR5X
System video memory: 0 MB
Shared system memory: 8156 MB
Video BIOS version: 86.02.39.00.90
IRQ: Not used
Bus: PCI Express x8 Gen3
Device Id: 10DE 1B06 63903842
Part Number: G611 0050

[Components]

nvui.dll 8.17.14.1771 NVIDIA User Experience Driver Component
nvxdplcy.dll 8.17.14.1771 NVIDIA User Experience Driver Component
nvxdbat.dll 8.17.14.1771 NVIDIA User Experience Driver Component
nvxdapix.dll 8.17.14.1771 NVIDIA User Experience Driver Component
NVCPL.DLL 8.17.14.1771 NVIDIA User Experience Driver Component
nvCplUIR.dll 8.1.940.0 NVIDIA Control Panel
nvCplUI.exe 8.1.940.0 NVIDIA Control Panel
nvWSSR.dll 25.21.14.1771 NVIDIA Workstation Server
nvWSS.dll 25.21.14.1771 NVIDIA Workstation Server
nvViTvSR.dll 25.21.14.1771 NVIDIA Video Server
nvViTvS.dll 25.21.14.1771 NVIDIA Video Server
nvLicensingS.dll 6.14.14.1771 NVIDIA Licensing Server
NVSTVIEW.EXE 7.17.14.1771 NVIDIA 3D Vision Photo Viewer
NVSTTEST.EXE 7.17.14.1771 NVIDIA 3D Vision Test Application
NVSTRES.DLL 7.17.14.1771 NVIDIA 3D Vision Module
nvDispSR.dll 25.21.14.1771 NVIDIA Display Server
NVMCTRAY.DLL 25.21.14.1771 NVIDIA Media Center Library
nvDispS.dll 25.21.14.1771 NVIDIA Display Server
nvDevToolS.dll 25.21.14.1771 NVIDIA 3D Settings Server
PhysX 09.18.0907 NVIDIA PhysX
NVCUDA.DLL 25.21.14.1771 NVIDIA CUDA 10.0.132 driver
nvGameSR.dll 25.21.14.1771 NVIDIA 3D Settings Server
nvGameS.dll 25.21.14.1771 NVIDIA 3D Settings Server

Is there anything useful like a .cfg file from the BF5 game itself that might help?

There has to be a way to get SLI running minus using Nvidia inspector… I’ve never downloaded or installed it. I use Afterburner (rivatuner) On Screen Display to track GPU usage and in game it often is over 90% on both cards. One of the things that miffs me is even in the game menu the GPU usage is often very high on both cards… like wth is it rendering?

If there is anything else I can post up that might be useful let me know. I’ve tested functionality in game by disabling SLI in the NVCP… the OSD accurately shows one card idling at 0% usage and the frame rates drop significantly.

I did have SLI running when I briefly played BF1 with a pair of 980ti’s. I uninstalled that game some time ago. Dunno if it’s possible any holdover settings from that game might be effecting BF5.. just thought I’d toss that out there.

As I wrote in the other thread you asked about this: This isn’t possible. We have to wait for Dice to add DX12 mGPU support into the game. Until then, you’re either DX12 and single GPU, or DX11 and edited SLI profile.

“We have to wait” sounds like will never happen, Too many bugs, too many people crying about buff of nerf weapons, no time for performance. Thanks for your reply man I appreciate that.

Lord what a load of bs…

Show us a vid of you playing bf5 with osd overlay enabled, showing both gpus at or near 100% gpu load… oh you cant? Gee what a surprise…

Nvidia blames Dice for not givng SLI to BFV. Look here

I see someone has not sunk a put in awhile…

Same with me DLSS is locked but RTX is ON, with 2080Ti

I have them both enabled at the moment and no DLSS.