I’ve been a battlefield fan since bad company 2, and i will always pick battlefield over COD. That being said, the mmg weapon class that was introduced in bf5 is really starting to annoy me and ruin the battlefield experience for me. I can’t count how many games i have played where i have been killed by a random person that is prone in the open with a mmg. 9 times out of 10 i can’t see them, so i dont even get a chance to react before i get sprayed down by an extreme rate of fire and accuracy. I understand that adding this weapon class is realistic, but i think im not alone on the fact that some players are really taking advantage of this and its starting to ruin the experience for some players. Being killed several times in a row by a camping mmg in the open really frustrates me and im sure other people feel the same way.
DICE is ruining the game
they choose to implement all the stuff we keep telling them about are bad.
they have lost touch with their own franchise and i wouldn’t be surprised if they dont play it themselves anymore.
i have tried that, they like to camp basically anywhere, watching sight lines on certain maps or just camping in the most random spots, its very easy to see people moving even at a distance with the right settings, but in my case they don’t move at all, i just hear bullets flying at me one second, then the next im dead on the ground.
Adapt to it, and don’t blame the other player for your mistakes.
Go through a doorway and get sprayed down by a guy on an MMG? Shame on him. Do it again without trying to get him out of the picture? Shame on you.
But in all honesty, MMGs aren’t even that powerful. Sure, they do have a very high rate of fire and can kill you in moments, but actually when it comes down to it they’re not very versatile - you can use them for attacking objectives, but not as effectively as pretty much any other automatic weapon in the game, they’re limited in when you can use them (have to have bipod deployed really), the list goes on. And I think this is why you do get people camping in corners, prone. But then it’s not the only weapon type you see this with - you get shotguns, SMGs, ARs, LMGs - anything that does well at short range that you can spray with or can take someone down very quickly at that range. So that’s more of an issue with the core gameplay flow as opposed to MMGs.
I would say that assault is ruining this game, and there’s a difference between someone on an objective and then some guy in the middle of nowhere near an objective camping just waiting for people to walk by when it’s pretty hard to even see other players.
There’s no time to react to a MMG player either, they see you and that’s it game over unless they somehow have the worst aim in the world.
I agree with your first point - as an occasional MMG player myself, I do tend to be more stationary and defensive than I would be if I was playing, say, Assault, but that’s because of the mechanics of the weapon and I will still be on objectives, often propped up on some crates or a windowsill. People who just camp random spots do annoy me.
Don’t agree that you don’t have time to react to an MMG - they shoot fast and have high damage, but at mid range they’re not actually all that accurate, so as long as you don’t get caught in the open you can normally duck behind some cover, heal up and retaliate or find an alternate route. I would actually say that in this respect they are almost too weak - you can know exactly where some guy is 20m away, he’s behind those boxes, but if they’ve got a semi-auto weapon and good aim you can fire at them until you overheat and they’ll still pop up and kill you in two shots because there’s no suppression mechanic whatsoever. I’m not saying there should be the artificial inaccuracy, but there should be something.
What makes this funny is that there are multiple threads with agonized rants about how absolutely useless the MMGs are (since the double recoil reduction bug was fixed) and how these weapons are so bad it’s ruined the Support class which is now worthless to play. Which group is right? You can’t both be correct at the same time.
This is why you play in a squad that works together–the prone MMG guy gets you, your Medic puts smoke on him and your Assault buddies rush him while the Medic revives you. But if you’re playing lone wolf, well, then it’s all on you. It sure isn’t the fault of the guy “taking advantage” of a weapon the game designers have provided, he’s under no obligation to play the way you want him to.
Lmgs dont have a 700+ rpm so I actually have a chance to react, but i am starting to notice that my play style is just run and gun, i will definitely try to position myself better, im just used to rushing w medic lol
It does annoy me that there’s no suppression at all even to throw off the enemies aim, and I was more referring to people camping where you pretty much walk into them in close quarters where there’s no way at all that anyone could miss there’s nothing to do in those situations with the highest fire rate MMG’s.
I thought BF1 had it all down pretty good, even though a lot of people complained about random bullet deviation I wasn’t one of them.
Why do people begin their post with stating they’ve played Battlefield ever since (insert very early version of Battlefield here)? They seem to think this somehow makes their opinion better/more valid.
Which one is it?
Campers or mindless run and gun ruining the game?
Perhaps a semi aggressive half paced shuffle toward the objective would in someway placate the opposing “camps” regarding what style is “ruining the game”.
It defuses the common response that they’re noobs who shouldn’t be listened to because they don’t have enough experience. There’s a guy in one current thread claiming only noobs think there are cheaters in this game and if they were better players with more experience they’d know, “cheaters are super rare”. That is amusing to those of us who have run BF servers for years and have a pretty good idea of what cheating looks like and how prevalent it is. I recall one guy here ranting on and on about the "real BF’ and it turned out BF1 was the first BF game he played–people were somewhat justified in thinking he really wasn’t qualified to lay down the law on what “real” BF is, so establishing that you have played since BF2 or whatever does lend some weight to your argument.
I move safely from cover to cover looking everywhere and thinking every cover , rock or doorway will shoot at me .
This only works about half the time though , but thankfully in the other half I get to limp my way safely back to cover .
Sure it’s little slower to get around but , as they say , If You Run Around Just Half As Much , You Live Twice As Long .