In BF3 motion blur wascompletely separate setting that was working all the time and the only way to turn it off was to set it’s amount to 0%.
Yet in BF4 this feature is tied up to setting called “post-processing quality”. As we all know post-processing doesn’t mean motion blur only but alsomany other filters (especially at HIGH setting) that more or less use our GPU’s.
If post-processing is set to LOW and motion blur to anything higher than 0% it’s still not present - to enable motion blur you need to set post-processing toAT LEASThigh which may cause heavy FPS drops in larger gunfights on older PC’s.
Before anyone will say: “HEY, UPGRADE YOUR PC, IF IT WOULD BE BETTER YOU WOULDN’T HAVE TO WRITE ALL THIS SHIT.” - yeah, you’re completely right but yet I can play it with**> 40 - 50 FPS (which is completely fine with the hardware I have) almost all the time**, just the motion blur would make the gameplay much more fluent for me though.
So my request would be to make the motion blur effect work like it was working in BF3 - separately from any other setting. It’s kinda important cause the game with and without motion blur is like 2 different worlds if we talk about smoothness - see for yourself:
- Go to test range
- Set post-processing to LOW (it will disable blur)
- Type gametime.maxvariablefps 40 in your console (it will lock your FPS to 40) and run around for a minute or two
- Now set post-processing to HIGH and put motion blur amount to lets say 60%
- again, mess around the map for a minute or two
Conclusion?
The motion blur makes the image lot smoother, of course that it isn’t “real” smoothness as you still get the same amount of FPS but the way the frame blend into each other makes the gameplay lot more fluent cause it’s how we can “cheat” our eyes and mind.
Some people report that this feature might improve input lag, though I played with it enabled throughout almost 500 hours of BF3 and never experienced it.
Please leave your opinion and bump this thread so dev’s can see this and possibly work it out.
Cheers!
P.S
Don’t forget to put “gametime.maxvariablefps 200” into console before you quit to restore the default max fps value.