My only 'gripe' with the game so far....

Everything, seems solid so far. The map was beautiful, the combat is gritty, and the atmosphere is immersive as hell. Yet, there’s one thing about the livestream that keeps haunting me. The weaponry. But more specifically the weaponry of that age, and the fact that WW1 was known for its extensive use of bolt-action rifles.

And yet, I barely saw the use of one, unless it was utilizing a bipod or telescopic sight. Are thye exclusive to the scout class, only?

Was this a design choice? Something to reel in a bigger audience? The weapon varients that DICE talked about?

Share your thoughts, below.

Edit: the bolt actions could have been using Pedersen DevicesEdit: DICE confirm that you can indeed take sights off of bolt-actions

I too have the same fear. I feel that DICE is not doing justice to the era by putting in weapons that weren’t part of that time. Yes these weapons were invented later in the war but they played no significant role.

I think that DICE was pushed by EA to make the game play faster and more action packed. And EA wanted this to reach a larger audience.

IF you have played Battlefield 4 you would notice that everyone is running around with automatic weapons.

The fact that your soldier can sprint forever makes game play fast but also less tactical. I do not want this game to become a run and gun fest like COD. Yes there are tanks and other aspects to the game but how should you do a bayonet charge if the other person is pointing a automatic weapon at you and sprays you with bullets that are probably traveling way too accurately.

the gameplay was from pre-alpha engine, plenty of things can change between now and launch. Don’t worry too much, especially when there will be an open beta for you to actually try

I understand your point, however you had to know this was going to happen.

The game is marketed to a mass population of gamers and must apeal to the entire wide variety in order to be profitable. Money after all is the name of the game. Without it they can not continue to make new content and other games.

Like it or not there are a huge number of players that would not even consider buying the game if the bolt action to automatic weapon ratio were anywhere near to acurate levels.

Just as the gameplay will be faster paced then the actual trench warfare that dominated WW1.
I am sure it is a matter of trying to please as many people as possible.

If you want bolt action rifles we them. Want full auto? We got that too..

here we go again,
EA reveal: and we get people saying oh no, ww1, no weapons blah blah

EA reveal Game Play: and we got people oh no they put weapons in blah blah

looked great
game play looked great
weapons / nades / no lock ons / wider skill gap looked great

epic so far cant wait

Let me rephrase myself. It wasn’t even so much as the accuracy that I’m worried about. I just wanted to see more bolt actions being used lol. I don’t care about the ratio at which they’re being used, just their overall inclusion.

Did I not say that the game looked great, overall? And am I not allowed to share a a very minimal "gripe "that I had with the game, so far?

Useless reply was useless.

There was no Semi-Auto Gewehr 98 or carbine. The gameplay did feature heavy use of these three real life semi-auto rifles, the Mondragon (seen the most out of the three), the Winchester M1907 (seen a lot in the 3rd match, also had a full auto version used by the French in WW1) and the Cei-Rigotti.

They seemed to have a small list of weapons available in this build of the game, which could have led to the larger amount of semi-autos and SMGs used. The only bolt gun I saw was the G98 (Jack Frags put some gameplay up of it as well) and it seemed to preform fine. If all the bolt guns preform like the G98 did then they should be fine.

There was also the Mauser C96 Carbine. So, that’s at least four semi-automatic rifles thus far.

Personally, I like all of these experimental/prototypical weapons. They are far too expensive and valuable to own and fire in real life. So, the next best thing is having an AAA video game developer actually animating these guns to display how they may function, albeit while staying in the realm of video game balance. Personally, I’d rather have a “gun porn,” especially one that features guns you’ll practically never see outside of Forgotten Weapons’ and C&Rsenal’s channels, than a historically-accurate game. We already have Verdun to fill the latter niche, even though it could use a higher budget.

I may have mistaken the G98 with sonething else then

The game looks amazing. The dynamic weather is a great addition.

But if DICE and EA want this game to be seen as competitive they need to be serious about their network system of the game and about the balance of the game play.

Do not advertise melee weapons and amazing visuals as that will not attract the competitive crowd. Make sure that your network system is the best out there and that the game is balanced.

And please do not make another Call of Duty mass murder, give the team some structure. A commander to direct where the Zeppelin moves, which flag a squad attacks, where artillery fires at, where resupply is dropped.

From the live stream I have seen everyone just do their own thing, run and gun, their was not much squad team work. It may be too early to judge it but so far it has just been a mass murder with the ones who have the best twitch skills coming out the winners.

I may have mistaken the G98 with the Mondragon, but the gun that I was referring to looked almost identical to a Gewehr, had a bolt, and still fired as a semi auto. Weird.

Plus, if It was the Mondragon, I’d still be confused. Because, the semi auto version of the Mondragon didn’t utilize a bolt (of course) and was magazine fed from the the bottom.

The gun that I saw was clip fed from the top and had a bolt.

Erm, the vast majority of firearms have bolts. . .

What you probably saw was the Cei-Rigotti, which is definitely in the game. It has a fixed magazine and is fed via stripper clips.

Sorry, duh. I meant bolt as in, clearly visible at the top of the rifle. I’m aware the most modern rifles have bolts inside of them, at the sides, etc. Though, during this time they were mostly near the top.

Gameplay>realism. Battlefield never intended to be realistic.

Yeah, as in the bolt handle? A lot of earlier semi-automatic and automatic rifles had huge bolt handles, and thus they’re easily mistaken for many bolt-action rifles (especially straight-pull ones) of the time period.

Sometimes the realism spawns a balanced and more enjoyable game play. I for one do not want to see people running around headless just doing their own thing, dying after every second kill, spraying bullets with automatic rifles, instant respawns, a mass murder from COD with beautiful graphics. No that is not what I want.

I think you’re talking about the Cei-Rigotti, it looks to have a straight bolt handle off the the side and has a gas tube mounted along the right side of the rifle leading back to the bolt. I had no clue what gun it was during the steam, the angle of it in first person didn’t help either. I saw someone post in the comment on a youtube video that that’s what that gun was, and it seems to match.

Yes, as in the bolt handle. Also, thank you for the clearance. :slight_smile:

No problem, dude! :slight_smile:

3:52

Is this what you saw?