Netcode broken?

Hi all,

I have been getting some severe lag on the servers lately - I am low pinger (8-18).
It is not single players, but the whole server going down to very low framrates, especially during intense action.

Also getting player rubberbanding and telporting again.

Last night was litterally unplayable for me…

Anyone else with any similar issues?

I am on a PS4, and I am using a cable, not wifi.

Also seem to get into servers that are 2/3rds full. Never seem to get full servers anymore..

Yes netcode went down the drain since a few weeks, I´m on PS4 Pro

It never worked correctly from the start

I have the best internet you can get in my neighborhood and it’s wired. I even called my internet provider and they said everything was fine. Any other game works fine no input lag or netcode issues. This game is collecting dust until they fix it.

It sounds illogical, but try to change your DNS servers of your PS4 to 1.1.1.1 and 8.8.8.8, it made things a lot better for me.

Changing DNS isnt one size fits all. If you want best results out of DNS then download freeware DNS Benchmark app on PC and run the test, then rebuild custom list (will take 35-38mins) and then you will see what dns is best for you. However no dns will resolve the issues with netcode.

It resolved 95% for me.

Only high and very unstable pingers give TTD/hitreg/location issues for me, but things like footsteps, location and hitreg for stable and lower ping enemy players are fine now, the game feels 10 times smoother for me now.

It is not my DNS, all other games run smoothly, and before the last patch, BFV was much better than now.

I have never seen the game act like this before, it’s like the whole game just stutters during intensive action.

That is what I thought too.

Until I changed the DNS servers …

Do and think whatever you want, but I would give it a try …

Yea this is pretty much BS, Battlefield 5 is at fault here. The game was working fine until that firestorm patch screwed everything up. My download speed is 276.05mbps, latency is 58ms, packet loss 0.

What you re experiencing is placebo affect. Had same thing with BF4 towards the end of its lifecycle. I can launch any online FPS game and my experience will be flawless, just the same as I was playing good old CS1.6 on weekend, but not on BFV.

Again: I don’t care what you think or do and am not going to discuss it with you, it worked for me (NO placebo effect, the netgraph shows clear differences in numbers) and it can do NO harm to try it yourself, you can always change it back if it does not work for you.

It takes max 2 minutes to do, including reboot of the PS4.

Again, think and do what you want, but I would advise to give it a try … you can always change it back if it does nothing for you.

I don’t think 95% of the problems is because of the Netcode (only the 5% lack of ping limit/too much compensation in simulating hit claims for unstable/high pingers)

I think a lot of the problems are beacuse of the Amazon Domain and the configuration of their virtual gameservers.

Was it ever not broken?

With attitude like that, enjoy your placebo affect. It wont last, and when p0*p hits the fan, dont start another cry thread like you did before. Have fun.

I will give it a go.

No, not really. Just whole new levels of broke atm.

Didn’t realise this dns myth still existed.
This was a thing years ago when I gamed on pc but it never made any difference