New changes to spotting

I have been watching some new videos and noticed that:

  • When a target is 3D spotted and then they hide behind cover/wall , their 3D spotted icon (above their head) disappears almost instantly. I think in 0.3 seconds.

  • Spotted targets appear on the mini map as a red circle with no facing direction.

  • No more automatic 2D spotting on mini map. You can be very close to target looking at them but they will not show on the mini map.
    New Addition:

  • NO MORE AUDIO SPOTTING (showing on the map when firing weapons) .

I was wondering about this 2, gonna check out some gameplay on youtube later to see it in action.

I believe I saw the same things as you. Can anyone else verify?

Yes it looks like that’s how it works now. It’s a shame they didn’t simply ditch 3D spotting entirely.

I actually like this change. Hope the hardcore mode in this one is even more different to the previous games.

NO MORE AUDIO SPOTTING!
Several youtubers have confirmed this!

OMG , this is a BIG change!

Previous Games, when you shoot your weapon (without suppressors) you will show up on the enemy’s map.

This has been removed from BF1. HALLELUJAH!

You guys have no idea how happy this makes me . YES!

go to 2:10

Can still see large red do it through smoke making smoke useless

Happy days for playing stealthy :slight_smile:

Really nice change indeed. And if 3D spotting is removed 0.3 sec after leaving LOS, it’s all good imo and finally counter play is possible.

But they should imply that thick fog/smoke counts as breaking the line of sight too.

No audio spotting? 3d spotting off behind cover? Wow
This game might not be so casual after all

In most BF games I made a lot of use of the minimap, but I also enjoy playing steathy. So I think I’ll enjoy this change, but it’ll probably take me some time to get used to.

No audio spotting makes sense now that we won’t have access to suppressors.

Is there a HUD indicator of where damage is coming from when in vehicle?

this whole “sweet spot” thing that people are talking about has me a bit worried. Makes me worried that aiming skill/skill gap will be somewhat disregarded.

I’d wait to see the actual release or at least the beta release because at this stage, being pre-alpha and most likely a special build just for E3, then all of this could change or already be changed and we just did not see it

No audio spotting is great news

I am glad there is no audio spotting from firing things.

Though I really wish there was no 3d-spotting as well, let people be sneaky and surprise people. Allow people to find others by actually seeing them or hearing them.

If there must be spotting, it should be where you have to actively spot, see an enemy, press the spot button, and then it merely points them out to team-mates nearby (not the entire map) and only shows their general location with no icon floating over their head showing movement or anything. Just a round blip on the minimap of where they were at when you hit the spot key.

I am with you. But just be happy they made all these changes. This should still make things better.

There is still time to tweak that.