I have been watching some new videos and noticed that:
When a target is 3D spotted and then they hide behind cover/wall , their 3D spotted icon (above their head) disappears almost instantly. I think in 0.3 seconds.
Spotted targets appear on the mini map as a red circle with no facing direction.
No more automatic 2D spotting on mini map. You can be very close to target looking at them but they will not show on the mini map.
New Addition:
NO MORE AUDIO SPOTTING (showing on the map when firing weapons) .
In most BF games I made a lot of use of the minimap, but I also enjoy playing steathy. So I think I’ll enjoy this change, but it’ll probably take me some time to get used to.
this whole “sweet spot” thing that people are talking about has me a bit worried. Makes me worried that aiming skill/skill gap will be somewhat disregarded.
I’d wait to see the actual release or at least the beta release because at this stage, being pre-alpha and most likely a special build just for E3, then all of this could change or already be changed and we just did not see it
I am glad there is no audio spotting from firing things.
Though I really wish there was no 3d-spotting as well, let people be sneaky and surprise people. Allow people to find others by actually seeing them or hearing them.
If there must be spotting, it should be where you have to actively spot, see an enemy, press the spot button, and then it merely points them out to team-mates nearby (not the entire map) and only shows their general location with no icon floating over their head showing movement or anything. Just a round blip on the minimap of where they were at when you hit the spot key.