No lock on?

Would they find a good way to balance planes and such when there is no lock on? or will a new era of pilots playing 120/0 on only 1 map happend yet again?

You know… paper can be damaged by bullets and there are AAs.

Moving AA? and if bullets deal alot of damage to planes, then the planes are super weak.

We don’t need any lockons… planes will fly at about an avg of 120 MPH.

^ and this lol im sure the PAPER on the bi-planes and the Blimps will be shot down pretty easy :smiley:

If they make it realistic the planes shouldn’t be too much of a problem. Now that would cause problems for pilots because they’re pretty much toast whenever they take off. I imagine they’ll level it out a bit which is good because the planes then weren’t the most armored things around and if anything, just fly at a higher altitude. Now for the lock on, I for one and pumped to experience the WW1 dogfights and actually rely on skill to get kills rather than technology doing it for me. Going to be a lot of fun. Oh, and another thing.. If someone is good enough to get a lot of kills in the air, respect to you bro lol

I just hope they remove speed control … either your flying our your not … speed control is what makes it so hard to fly against good pilots. Either their speed control is PC controlled (macro) or they are gawdly at keeping that perfect out turning speed.

Is this in bf4? I never fly so i did not know about this.

BF3 and BF4

Bf43 was pretty balanced. No lock on stuff there
Plane vs AA or the 50.Cal

Dam if this is true then that stuff is some really good advantage.

but will we see moving AA?

Moving AA is a good question. I doubt it as I think it will be stationary but honestly I have no idea. Worth the Google though I guess lol

You guys saw the blimps in the trailer right? Those are pretty much air mines keeping pilots from doing strafe runs on the ground targets. Also as people above have said, there will be AA to stop planes.. No need for lock-ons in an era where they didn’t even exist anyway…

If they are just stuck in base it will be a letdown.

Will probably be like they were in BC, BC2, BF1943… So, at the capture points in Conquest and near the Mcoms in Rush.

Hopefully or else it will be a pain, like who sits in the AA at base?

Here’s an example how well the Lock on weapons work against planes
I’d say it’s easier to use something unguided to kill planes as it has been in the history of Battlefield titles
from 0:44 onward

https://www.youtube.com/watch?v=OaO1iVxERlA

I dont believe planes in ww1 attacked ground targets very much. They mainly fought eachother in the skies.

Assuming Dice gives the planes some pretty beefy machine guns, attacking ground targets would be a risk vs reward venture. You should be able to shred infantry fairly easily with the MGs, but your plane is weak and vulnerable to small arms fire. So if you dive down close enough to accurately engage infantry, your taking the risk of being shot out of the sky.

I actually think this will be one of the better balanced BF games.

I guess the infantry’s primary is his AA and some stationairy turrets here and their. Maybe some heavy machine guns mounted on a tank. Proven concept

Still believe there are more stinger kills then RPG on planes.