The engineer class could have been reverted to the role of a sapper, a role of vital importance during WWI and to some extent WWII. As defined by Wikipedia:
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A sapper, also called pioneer or combat engineer, is a combatant or soldier who performs a variety of military engineering duties such as bridge-building, laying or clearing minefields, demolitions, field defences and general construction, as well as road and airfield construction and repair. They are also trained to serve as infantry personnel in defensive and offensive operations. A sapper’s duties are devoted to tasks involving facilitating movement, defence and survival of allied forces and impeding those of enemies.*
It could involve laying down anti-personnel mines, barbed wire, repairing and laying down all types of barriers, and stationary machine gun nests. Very disappointing to say the least.
You mean that YOU don’t need wall building, and that’s ok, but there are other things that could have been done like stated above: demolitions, traps, etc..
The support class gets AP mines and there was mention that some melee weapons double as tools that can cut barbed wire or break walls, so you might actually get your wish.
I personally like to see classes being mixed up in BF games. They’ve changed from title to title previously, so no need to stop now and stick to BF3&4’s class setup. All the appropriate gadgets are still in the game.
I think that you could also have a stationary MG gadget that once deployed could be used by the team. That alongside barbed wire it could have been a sweet setup.